The kinda shitty part is that everybody is a full time employee but you still get frequent layoffs after projects end. That’s the worst of both worlds, especially in the US where there are basically zero mandatory protections. In places with actual labor regulations it’s… kinda expensive and self-defeating.
Something like 60% of EA employees live outside the U.S.A.
Last year, I pointed out how many big publishers came crawlin’ back to Steam after trying their own things: EA, Activision, Microsoft. This year, for the first time ever, two Blizzard games released on Steam: Overwatch and Diablo 4.
Why is it so hard for companies to build a game launcher that doesn’t suck? Is it just a lowest bidder situation?
First and foremost, This is kind of a rant. I do not like horror games. I have never played any ‘strictly horror’ ones before. And yes I get scared easily....
Employees Say ‘Sizable Portion’ Of Gearbox-Owned Studio Has Been Laid Off (aftermath.site) angielski
Today on “the gamedev community literally can’t catch a break”…
Steam keeps on winning (www.pcgamer.com) angielski
From the opinion piece:...
The Day Before servers shutdown in January, Steam providing refunds | TheSixthAxis (www.thesixthaxis.com) angielski
So I tried Lethal company... and didn't like it. Does it get better eventually ? angielski
First and foremost, This is kind of a rant. I do not like horror games. I have never played any ‘strictly horror’ ones before. And yes I get scared easily....