I haven’t played It Takes Two, but my sister and I really enjoyed playing through A Way Out together a few years ago. Fares and his studio really know what they are doing.
Instead of gradually lowering the prices, publishers tend to keep the original price and give it higher discounts as time goes on. People read it and think “wow, it’s 90% off! I can’t miss this deal!” and buy the game.
I already played Haven on GamePass a few years ago, but I wanted to own it because it’s very good (also to support the developers). As for Talos, I played the original twice and absolutely loved it, so I’m eager to play the sequel.
Spike Chunsoft also developed the Pokemon Mystery Dungeon games and, fairly recently, the new Dragonball game that, as far as I know, got good reception.
Kinda lame that these developers will be locked to PS or (months after release) Steam with PSN Account.
EDIT: And according to comments from Reddit, Kadokawa is a huge corporation that also distributes anime, manga and light novels. This isn’t just about games.
Thank you so much for writing these posts! Don’t worry about slowing down a bit, I’m way more interested in quality instead of them just devolving into a boring streak of daily screenshots, and most importantly, it’s supposed to be fun for you in the first place! It shouldn’t feel like a job! You can’t write good reviews of games if you are not enjoying playing them in the first place, or you’re prevented from fully enjoying them by the rush of finding a new title for tomorrow’s post.
As for this one in particular, I’ve had it in my wishlist for quite a while. I’ve enjoyed most of Dontnod’s games and this one seems quite peculiar indeed. I heard a few divisive opinions on it, but you convinced me to give it a fair try.
Isn’t it the same as with every other entertainment system? I grew up with a big brother and a little sister. We only had one PS1, later one X360. We could either play in co-op, or take turns. Sometimes my father would also play on the console, and we’d do something else in the meantime.
What’s different about the Switch? It’s an entertainment system. You insert the game, you play. I don’t have one, but I’m pretty sure it allows for different accounts to be created and each have their own save file, so there’s no need to buy multiple consoles/multiple copies of the same game. You can either play on the go, or hook it to the TV and play with the bigger screen. You are not forced to play party games just because you have a bigger screen, and you are not forced to treat it like a “personal device” just because you are playing on the smaller screen (I also despise the idea of “personal device” for kids: learning to share games is a very important lesson for kids).
Thank you for putting so much effort into these posts. I rarely comment but I always read them. It feels like reading an informal short review of a random game every day, like having a friend telling me what they played the day before. Sometimes I even add the game to my wishlist.
You don’t need to ever interact with Galaxy to play your games, not even to download the offline installer. And the download option is not hidden on the website.
It’s rare to see a RPGmaker game with VA. I wonder how that happened. RPGmaker is the tool that you use when you don’t have money to spend on anything but still want to make a game.
You got me curious. I’ll check it one of these days. I like narrative-heavy games and it seems right up my alley.