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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Agent_Karyo, do games w Random Screenshots of my Games #33 - The Complex
@Agent_Karyo@lemmy.world avatar

This is actual a very good gaming/audio-visual experience. As OP mentioned, subsequent playthroughs tend to be less exciting.

I can also recommend The Bunker by the same developer. I liked the The Bunker more. Although The Complex is also very good.

Agent_Karyo, do games w Worshippers of Cthulhu, a Lovecraftian themed town builder where you play the bad guys, released in early access on Steam
@Agent_Karyo@lemmy.world avatar

Haha, just noticed this! 😅

Agent_Karyo, do games w Worshippers of Cthulhu, a Lovecraftian themed town builder where you play the bad guys, released in early access on Steam
@Agent_Karyo@lemmy.world avatar

Don’t this is possible.

You should drop the developers an email with this idea. :)

Agent_Karyo, do games w Worshippers of Cthulhu, a Lovecraftian themed town builder where you play the bad guys, released in early access on Steam
@Agent_Karyo@lemmy.world avatar

My apologies, at least I sort of got your joke (indirectly). :)

Agent_Karyo, (edited ) do games w Worshippers of Cthulhu, a Lovecraftian themed town builder where you play the bad guys, released in early access on Steam
@Agent_Karyo@lemmy.world avatar

It was most definitely a typo.

Although it would be funny if someone tried to release a D-grade game called Worshippers of Cthulhum at the same time.

Agent_Karyo, do games w Random Screenshots of my Games #30 - Sir, You Are Being Hunted
@Agent_Karyo@lemmy.world avatar

This was in the news in the early 2010s. I believe one of the founders of RPS is the main game designer/producer.

Agent_Karyo, do games w Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'
@Agent_Karyo@lemmy.world avatar

I am engine developer, but even to this day you can clearly see Cryengine 3.x issue in star citizen.

They simulate zero-g areas as a Cryengine underwater map. You routinely see stuff floating as if in water even on planets with gravity.

You can also witness strange bugs that confirm the size issue (that they made everything extremely small in a Frankenstein version of a Cryengine map); one example would be your footmarks suddenly becoming massive.

The completely fucked up physics in sc (e.g. tanks bouncing like beachballs) is also a legacy of Cryengine 3.0.

Agent_Karyo, do games w 12 Years and $700 Million Later, What's Going on With Star Citizen's Development?
@Agent_Karyo@lemmy.world avatar

X3 is a fun game, with a very developed universe (you’ll see factions conduct invasion in real-time as you do your own thing) with a wide variety of gameplay. The universe of X3 honestly makes Star Citizen seems like a theme park for children.

That being said it is extremely difficult to get into them both because there are so many gameplay options and the UI/UX is subpar (prepare to be constantly fiddling with menu and looking up how to execute a given course of action).

Agent_Karyo, do games w Dieselpunk PvPvE vehicular battler Sand offers up a PvP demo and seven minutes of raw gameplay footage
@Agent_Karyo@lemmy.world avatar

From what I heard Last Oasis was completely dominated by a large few zerg guilds.

Agent_Karyo, do games w New Playstation firmware is going to make it harder to play games offline.
@Agent_Karyo@lemmy.world avatar

The difference being that some Steam games are DRM free, so de facto you do have full ownership of what you buy (just like with GOG), as long you have a copy for the files.

Agent_Karyo, (edited ) do games w Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon
@Agent_Karyo@lemmy.world avatar

Agreed, but this is Star Citizen, even from a neutral perspective; a pretty sketchy project run by a sketchy organization (CIG).

EDIT: Clarification

Agent_Karyo, do games w Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon
@Agent_Karyo@lemmy.world avatar

They are not paying directly. As per the article you can get additional PTO days in the future, albeit only after Squadron 42 is released (whenever that’s going to happen) and if you are still with the company.

A pretty sketchy approach.

Agent_Karyo, do games w Synergy (in early access), a post apocalyptic town builder with a beautiful art style inspired by moebius, releases their 0.3 update with a new map, new items and QoL improvements
@Agent_Karyo@lemmy.world avatar

Unfortunately, I would have to agree.

Played the demo from Next Fest; graphics were really good and unique, gameplay had potential, but felt like it needed more refinement.

Agent_Karyo, do games w Nintendo's lawsuit against Palworld isn't just bad for the industry, it's bad for Nintendo
@Agent_Karyo@lemmy.world avatar

Sure, I mean this is a forum discussion (in a relatively underground platform no less).

I don’t see what this has to do with what I am talking about. If the article sucks, what is this innovation in Nintendo’s products/services that was copied by Palworld? This is a very simple and straightforward question, no?

What’s wrong or “too deep” about a question like that?

Agent_Karyo, do games w Nintendo's lawsuit against Palworld isn't just bad for the industry, it's bad for Nintendo
@Agent_Karyo@lemmy.world avatar

What is your argument here? Your support the Japanese patent law irrespective of whether it reflects reality? You would be OK with Japanese patent that is de facto non-valid (i.e. the approach was already used in games 10+ years ago) just to support a random company?

I am going off memory, but one example would be one of the Japanese gaming companies patenting cross-game saves (release to sequel); an approach that was implemented by the Ultima games 10+ years before the patent was filled? Do you support this?

We have access to Palworld, we have access to Nintendo products. If commentary criticizing Nintendo is “greedy clickbait”, then what innovation has been abused by Palworld? Can you provide an example in context of gaming experiences?

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