Yeah, I joke with my friends that game quality is inversely correlated with install size. 100GB+ open world or multiplayer game? Probably mid. 50MB indie game? Probably stays installed for the next 10 years.
I hope this works out for them. Ori is an awesome game and I’m interested in the new project. I wishlisted it because the videos of it look great but I usually don’t buy early access games. Was planning to get it when it officially launches.
I feel like we keep seeing this headline. “AAA studio says current prices can’t support current budgets”
I almost never buy games at $60. I buy everything on sale, and there are constantly sales and way more games than I can play. They can charge whatever they want, I personally will be paying less.
Will the market bear $80 games? Maybe. I feel like a better strategy would be to reign in scope and budget and sell games at prices most people can afford. But who knows?
The Switch Lite is exactly this. $200 handheld that runs first party games. There are android handhelds like the Retroid pocket 5 as well.
A Steam Deck Lite would be incredible. Small, cheap, linux-based, and powerful enough to run indie games and some light 3D. I think that form factor basically needs an arm cpu though.
Yeah I loved Giant Bomb back in the day, but it was all about the people. With Vinny, Brad, Alex, and Jeff gone I just moved on to their new projects and stopped paying attention to Giant Bomb. Nowadays Giant Bomb is just a name to me.
The cassette cases are really cool! I keep my Gameboy games in custom DS cases. It’s really nice having all of my gba/DS games looking uniform on the shelf. I kind of wish the Switch had kept that form factor.
One of the things I really like about the Switch is that I can actually buy a whole physical game that doesn’t need an Internet connection. Sure, I have to check a website first, but I can at least curate my wishlist with games that are complete on cart.
At least them giving it a new name makes choosing games easier, I guess.