I also have a harder time with older games, but RDR1 is definitely an exception. It’s worth playing for sure, and RDR2 is probably the best game I’ve ever played. It’s worth the time.
Although I’m still mad, the remade the whole damn RDR1 map inside RDR2 for future online stuff and they didn’t bother to just remaster RDR1 as a DLC? So fucking stupid. Would have been just a pure profit generator
Meanwhile we will be charging $5 a month, plus a battlepass, plus the initial $100 pricetag, plus DLCs that are required for the story to make any sense, plus…
Whenever someone wants to ban something, you know there’s probably something worth learning about inside. I don’t care if it’s Russia, America, Christians, anyone.
I think this is a good point. Heavy gamers are going PC. More flexibility and more ways for them to play. That leaves casual gamers, which previously might buy a console, but it’d eventually collect dust. New game streaming services serve them better.
Good. I’ll happily see my favorite games delayed for this. AI isn’t a huge threat to the movie or TV industry actors, but it’s a massive threat to video game actors. It’s absolutely shameful when a handful of studios receive massive profits and they want to shortchange the people at the bottom.
This paired with the news yesterday of studios starting to unionize gives me hope. It’s about time, they’ve been taking advantage of their workers for so long, they deserve to see what that does long term. I hope they lose 10x from a strike and unionization vs just paying their employees fairly.
It’s a microsoft product, so according to microsoft it absolutely is. It could be the most profitable product on the planet and they’d say it’s still underperforming.
I work with a lot of ex-microsofters, and this sounds about normal. In Microsoft-land you only get funding if you’re profitable - and even then you need to be wildly profitable. They don’t care about being startup costs, or getting to profitability, if you aren’t right now you’re going to have to beg and plead for funding.
Of course then they’re immediately surprised that things aren’t just profitable immediately, and take time to build a userbase, and wonder why they’re constantly behind on the latest tech. God forbid they actually invest in promising tech…
The problem is that for every one of us uh… “Serious” gamers there are 3 who aren’t like us. Top of my head:
the casual gamer, who isn’t opposed to micro transactions
the whales, from big to small who get addicted to these
children who have (I’ll say it) not great parents who just let them buy stuff so they keep quiet and playing their Nintendos
I’m sure there’s more, and I’m sure my list is not accurate, but we are a very tiny slice unfortunately. Still doesn’t mean I’m giving them a dime. I proudly wear the basic free armor in Halo Infinite hoping that someday they’ll see me running around and know that I’m playing a free game, years later, never paying them.
god forbid they have expectations of “successful” instead of “most profitable game in our company’s history”. I don’t think PUBG or WoW set out to be the successes they were, it just happened, I wish companies knew that that success can’t be planned for