Breath of Fire 2 (SNES): I don’t know how I managed to finish this game. It’s too drawn out, didn’t have an interesting story to follow with meaningless and annoying stuff to do and the random battles was too often.
Killer Instinct (SNES): I played this game seriously, learning the combos and fighting competitive with a friend. But nowadays it just does not feel good to play.
Toshinden (PSX): Similar to Killer Instinct, I played this game seriously with a competitive friend. Playing it today, I just can’t do it.
The compatibility report says it is playable, but has some minor issues: xemu.app/titles/4d53002a/#Midtown-Madness-3 I don’t know how accurate this actually is. To search for other game titles, look here: xemu.app/#compatibility
Realistic does not equal to good looking. In example Zelda Breath of the Wild looks good, but its hardly realistic. And if all games are very realistic, then it gets a little bit boring, as all games start to look the same. The AAA gaming industry is too much focused on lip sync, realistic faces, grass and puddles. I don’t feel like getting lost in a game, but more like watching a movie. It’s so boring to me (I’m looking at you Red Dead Redemption 2).
I strongly disagree with the premise that there’s a “wrong” way to play retro games.
I understand your sentiment here and you are right too. What I think is, that the wording on this title here is misunderstood. Emulating (old) games without Shaders is not faithful or accurate in the looks. It looks “vastly” different and thus means it looks “wrong”. I interpret the “wrong” in the title as “not faithful”, instead as “bad”, like this: You’re Probably Emulating Retro Games Not Faithful (you need CRT Shaders for the oldschool look)
There are two variants, one with motion-blur and one without. Besides that, often shaders have additional settings. One can change settings and save it as a new Shader Preset and use that instead. I have described it here: thingsiplay.game.blog/2024/10/19/…/8/#learn-and-e…
It’s not just the look of it, but the art and games were designed with the limitations of CRT in mind. Not all games off course. An example is the transparency effect on Genesis / Mega Drive:
Tekken 5 still my favorite entry in the series. Sad the older games never got a proper PC release. I played Virtual Fighter 1 and 2 on Saturn and 3tb (on Dreamcast), so cannot speak for any newer entries. At least they do not play fluid like Tekken and do not feel as good to me. Virtua Fighter also was less combo oriented. Again, I don’t know how the current state of newer Virtua Fighter games are, but I’m a little bit skeptical at the moment. Really need to test them. And I would recommend you too, so you have the right expectations.
But from the trailer, it looks much better to me than what I experienced 20 years ago lol.
Wish companies would announce games later in development cycle. Often they announce too early that if it comes out, I’m sick of reading news, or videos shown about it, announced years ago. It feels like an old game at that point and takes any hype away. At least for me.
You can say what you want about the game, but that they make an offline mode for players who purchased it is commendable. At least game is preserved in this way. The only downside is, that nobody is allowed to buy the offline game from that point on. Hopefully they decide against de-listing it on Steam.
Right, but we need clowns. I accept any dumpster fire. :D No seriously, I agree with you. I didn’t pay any attention to how severe the issue was and just made a list from recent known issues I’ve heard.
Currently playing FF7 Remake for the first time, as a huge fan of the original. The other games I purchased is to make the pile of shame bigger and to play when I have some time – I’m not ashamed! For some reason I did not have the original DOOM games on Steam; this was the perfect opportunity.