Thanks to Sony the prices for videogame hardware and software keeps getting up. Something that never happened before in the history of videogames. At least not by a large main console competitor in the gaming market.
It doesn’t matter who does this, if Linux or cheaters or regular players who are not happy. Stopping others from playing the game is always bad behavior.
There are even popular YouTubers with millions of subscribers, who show proudly how to defeat the Anticheat tool day one. This will make Rockstar more harden and probably go for a deep Kernel level anticheat.
“Cheaters are attacking Rockstar for implementing an Anticheat.” reads like a parody headline in GTA itself. I mean off course there are some Linux users who can’t play it too, but let that put aside for a moment, because that makes sense. Let’s focus on protesting cheaters. xD
I agree with the overall sentiment, but with a butt. If they plan on doing DLC to make the main story shorter, then the game is basically unfinished and you have to pay for the finished product. Now, that’s not always true. Sometimes there are good examples and I think most people agree on the DLCs for Witcher 3 and Cyberpunk 2077 are prime examples how to do it right. As long as the DLC is not at cost of the main game, I’m fine with it. But as you said, the main story should be long as it should and not longer.
The main money maker will be probably GTA Online 2 and GTA 6 is just the drug to get into the world.
What is the problem with the literal “6” figure, that you specifically mention this? I prefer using numerals, but that comes from a programming standpoint and so it becomes the default way of numbering things. Also sorting with roman is also an issue. It’s just a habit.
Do gamers struggle reading roman numerals?
Why making a problem out of nothing and then asking a question with an implicit attack? That guy just used a numeral, that’s all. There is no deep psychological background and that gamers suddenly have a problem with roman numerals.
I don’t see any problem here. The length of the main story in an open world game does not reflect how good the world design, the missions, the polish and how big the world actually is. I’m glad that Rockstar does not try to artificially lengthen the main story and makes it as it is intended and written. Too long games are often too long.
Just to add to the fuel: Apple has a patent for the swipe unlock on iPhones.
I’m from Germany too BTW, Hallo. :D My point was to distinguish copyrighted creative work from specific patented ideas. Patents are usually not about how it looks, but solving a specific (mechanical) problem. And they need to be paid and approved manually. While Copyright is automatically active on creation and is about creative work and or art in example. Copyright can can be licensed to any form like MIT. Patents cannot have a specific license like this to make derivatives.
You cannot put a dent into your tv and give it an MIT license. But you can go and patent this specific “Design Patent” (the name is not that bad actually!).
While I agree, its still his opinion if Nintendo did anything of value. BTW I played Breath of the Wild and Tears of the Kingdom this year on Yuzu. And I’m proud of it. Great games, although with big problems. I would add Super Mario Maker 2 and Super Mario Wonder to the list, and maybe Bayonetta 3, Lugi’s Mansion 3, Splatoon 3, Mario Kart 8 Deluxe and probably a few more.
Pokemon design isn’t patented, they are secured by copyright. As long as they do not copy a Pokemon design directly, they are safe. Being inspired is not a copyright infringement. Patents usually are about hardware and other mechanical solutions, in example a certain dialog system. And it needs to be patented and all patents are open to see, I think.
Going back to Yuzu, Nintendo was in Discord and all over the place monitoring and collecting evidence even since Tears of the Kingdom launch. It took almost a year before the final attack with overwhelming number and secured evidence. Nintendo is not fucking around and is serious, that’s for sure. So if Nintendo attacks, they often have a point or (legal) reason to.
That’s why I’m so curious in this case. I would hope that Nintendo being (legally) wrong for once.