bermuda

@!deleted4258@bin.pol.social

not the country or the triangle :)

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

bermuda,

I did an apocalypse cop playthrough earlier where I just renounced the HDB name and just went with Raphael Ambrosius Costeau.

Elon Musk demanded a cameo in Cyberpunk 2077 while wielding a 200 year old gun: "I was armed but not dangerous" (www.pcgamer.com)

While Elon’s then-partner Grimes was recording her part in the game as cyborg popstar Lizzy Wizzy, the erratic tech billionaire turned up with an antique firearm to “insist” on being included in the game. “The studio guys were like sweating,” Grimes is quoted as saying. Musk adds “I told them that I was armed but not...

bermuda,

I played through the main story twice and I dont ever remember encountering a character based on Elon or a character voiced by him. His then-girlfriend Grimes has a character with a medium length side-questline, but that character isn’t based on her either. Part of the quest means “dealing with” her new boyfriend, but I didn’t really think that guy was based on Elon either.

There are a lot of corpo people in the game that you deal with, but most of them are just parodies of all billionaires, not really one in particular.

Would be shitty if he’s in Phantom Liberty though.

bermuda,

Me with Preston in Fallout 4. Another settlement needs our help? No, Preston, I think your body no longer needs your head.

bermuda, (edited )

Just download it somewhere else. Nexus isn’t forced to host any mod thats uploaded.

edit: you also clearly don’t understand why they removed it. The mod itself wasn’t powerful enough to tarnish their reputation. If you actually tried to take a look at their own file submission guidelines, you’ll see that:

Files that remove gender identity including pronouns from a game that have been intentionally put in place by a game developer, when the removal is clearly to be divisive or cause hostility within the community or marginalise specific group(s).

are not allowed, among many other types of files. Why this particular mod is getting attention? I don’t know, perhaps the mod’s creators are trying really hard to get people to notice the removal.

Face it. They deliberately made a mod that went against the site’s guidelines. Why should they or anybody else be pissed off that the site removed it?

bermuda,

OP got mad that users on lemm.ee downvoted his post and a lot of his comments and is trying to rally support… from beehaw of all places.

that’s my best guess.

bermuda,

Well I’m not interested in a more nuanced discussion. I said what I wanted to say. I really find it odd how desperate you are to gain opinions from literally everybody who interacts with your post. Not everybody wants to talk to you.

bermuda, (edited )

The previous world record holder before BG&E2 was Duke Nukem Forever which took 14 years to develop and 9 years from the initial announcement in 2001 to the release in 2010.

bermuda,

MGSV was another one I loved that felt very similar. Unfortunately I kinda stopped liking it right after the Africa part starts. Afghanistan was super fun though.

bermuda,

I heard Far Cry 6 changed a lot which is why I’ve been hesitant to give it a shot.

bermuda,

I haven’t played far cry 2 yet. I heard the realism kinda messes with the fun in a way, like the malaria and the guns breaking gets in the way of the objectives

bermuda,

I am so incredibly sick of posts about starfield.

bermuda,

What I’m saying is that if a game doesn’t look interesting then don’t buy it. If you’re on the fence then at least wait a little bit for the reviews to “simmer down” if you will. I’ve seen it with basically every AAA game of the past few years. Some people hate it, some people absolutely love it, so they bombard reviews with those going in both directions. Wait til you start seeing more reviews from normal people, rather than those trying to seek attention and you’ll see reviews that weigh both the pros and the cons.

But yeah I mean if the game really doesn’t look that interesting to you then just don’t buy it! I’ve never been interested in RTS games, so you know how many RTS games I own? Zero!

bermuda,

Youre right and I’m sorry

bermuda,

I was remarking about how the comment to “just scroll past it” would hold more weight if there wasn’t a whole lot of scrolling to do.

They were right. I genuinely had to block them to see no more starfield posts from the past week or so except a few here and there.

bermuda,

Trackmania. It’s always what I go to when I run out of things to play

bermuda,

A new one was released in 2020 on epic games and I think it’s on steam now. It’s a remake / remaster the TMNF/TMUF games. It’s just called Trackmania but most people call it TM2020. It’s a subscription based game with tiers, which sounds shitty but the prices are pretty normal. Like the best tier is $60 for 3 years and that’s how long most people play $60 games anyway…

anyway I’m currently mostly playing TMUF.

bermuda,

Player numbers aren’t that great daily on steam (considering most owners bought the epic version anyway), but all of the developer tracks plus most of the community tracks have leaderboards in the tens of thousands, even the hundreds of thousands for the seasonal track releases. There’s also a daily community highlight where players can race and compete on a community track hand-picked by Nadeo staff, so that really bolsters numbers on community tracks.

Multiplayer is kinda dead compared to the older games, but I also don’t think a lot of players play the game for the multiplayer anyway. There are even community playlists of tracks that you can play in singleplayer that go up to I think 50 tracks in size. So you can just pick one of those and play through a bunch without ever having to connect to a community server.

bermuda,

I really don’t want to use this comment to shame people for getting their start in game design.

But it’s really weird to me to see a semi-major internet publication like this highlight comments from a guy with a youtube channel that has 508 subscribers and who has only been a professional game designer for 2 years as head of an indie studio, according to his LinkedIn. Sure, anybody can teach game design and even teach it well. You don’t have to be the next John Carmack to do it properly, but it’s weird that this guy was highlighted for an article in this way.

Also his first game with the indie studio is some sort of indie MMORPG that’s a parody of RuneScape.

bermuda,

I see the site posted a lot so I assumed it’s semi-major but I dunno it’s just an internet news site.

Anyway I agree the “in the field” part is weird. Also the fact that the author knew the “expert” that was cited and the info came from a discord post makes it seem like a bit of a puff piece.

What's your favorite example of developer's foresight?

My favorite is in the Dawguard DLC for Skyrim. If you somehow get far enough into the DLC to enter the Soul Cairn and you didn’t do the main story quest where you kill your first dragon, you’ll get unique dialogue with a dragon you meet in the Soul Cairn. He calls you Dovahkiin, and you can ask him why he called you that, to...

bermuda,

I don’t want to spoil it too much, but let’s just say that the developers of Dishonored 2 knew some players would love exploring so they gave those players an amazing reward in the final boss fight.

bermuda,

I loved the world design in the base game so I can’t wait to see how the DLC looks.

bermuda, (edited )

I agree with pretty much everything you said. I will say though that I was (and still am) disappointed by how remarkably dead the city felt. While GTA 4’s traffic density slider did prove that it’s really really frustrating driving through traffic jams, even when I turned up the ped and traffic density as high as I could manage, it still felt like I was traversing a city of like 200 thousand instead of over 6 million which was kinda frustrating.

I also disliked the lack of things to do in a lot of the areas outside of the city. I felt like I’d get rewarded for exploring but it was really just more desert / oil fields / protein farms / solar farms. I know those areas are used for some of the main quests and a couple side quests, but it just was annoying not being rewarded for exploring when you are rewarded in the inner city for doing just that. There are a lot of unmarked goodies though, but the density of them really tapers out once you leave city limits.

Also I don’t wanna spoil anything but there are a couple cybernetic upgrades that straight up break the game. IDK if they’ve changed anything since I last played about 6 months ago… but some of them making missions incredibly easy and others allow you to just go out of bounds which I thought was funny.

bermuda,

It’s not really buggy anymore. Just unfulfilled. If you choose to play, I wouldn’t go in expecting anything promised at E3. I thought it was a stunning game, but it’s just different from what I expected. Also it’s not a GTA-like, I don’t know why people thought it would be…

bermuda,

Yeah elite just played a graphic on repeat for its loading screens to show seamlessness. If you have a really slow PC you can tell they’re loading screens because the graphic stutters a lot and it’ll take an insanely long time for what should be a quick transition.

What are some games that "spin" failure states? angielski

What I mean by this, is instead of when you fail and are met with a game over, the game finds some way to keep it going. Instead of being forced to reset to a previous save or an autosave checkpoint, the game’s story continues in an interesting path. Are there any games like this?...

bermuda,

This cruelty squad game sounds more and more my style the more I hear about it.

bermuda,

I mean I guess that’s an answer but at least the ones I’ve played have you restart the mission and you lose cash upon leaving the hospital.

bermuda,

Tbh Bethesda has never really been great at maps. Even skyrims is a little jarring

bermuda,

Perhaps. I think in terms of Fallout they may have made the maps kind of “stylized” like how the rest of the pip-boy is, but it definitely didn’t make the game very fun. Especially when I was lost in one of the many maze-like dungeon levels and the map just wasn’t helping.

bermuda,

I just wrote a little jarring because I frankly didnt play much of Skyrim. I know, I’m such a heathen ;). So I was just going off of memory. You’re right that it’s bad though now that I’ve looked at videos of it.

bermuda,

Yeah. The worst case of it I’ve seen is in the “Come Fly With Me” quest in New Vegas. The indoor area is split into two sections each that are both multiple floors, and both of the floors vary surprisingly not at all in the way they look. Especially the underground section. The quest has you navigating the whole building about a dozen times too, so it just becomes a nightmare.

Looking for games with unique core mechanics

I’m requesting for recommendations for games that stand out from the rest in their genre, and not in the sense of being the best game in that niche but actually bringing something new and innovative to the table. I’ve not had much experience in gaming, but I have a few games to give you a hint on what I am talking about:...

bermuda,

In Return of the Obra Dinn you play an insurance claims investigator. You can magically view the moment of somebody’s death and hear the audio prior to it to aid in your investigation of a ghost ship.

bermuda,

It’s not quite similar but you might like to gain inspiration from Else heart.break() on steam

bermuda,

I remember after I got a 3DS I went to GameStop to trade in my DSi and they offered me $5 or a gift card.

bermuda,

Now if you’ll excuse me, I’m off to posting the personal phone number of a Twitch streamer because I found out that she has a boyfriend in real life.

this made me lol

bermuda,

It’s similar with movies and TV. I think a lot of people see a 50% rottentomatoes or a 5.0/10 on IMDB and automatically assume it’ll be unenjoyable, but that isn’t always the case in reality.

bermuda,

incredibly based

bermuda,

I’m in college now and I haven’t taken a single course where 70% wasn’t the bare minimum for passing. I even took a comp sci course and it was the very first year that department lowered the passing grade from 80% to 70%. Apparently for the past 30 years of the comp sci department’s existance, a B- was barely passing.

I think I know some friends whose majors have 60% as the passing grade, but my major is a science and it’s all been 70%.

bermuda,

Blazing saddles is a 7.7 but man that feels a bit too low even

bermuda,

That makes sense. I think demakes have a bit of retro style, but if he’s recreating the game it might be closer to the whole “running doom on any piece of technology” trend. Gameplay wise it’s the same doom, it’s just on an ATM now.

bermuda,

They’re not saying a Bethesda game is supposed to be bad. They’re saying a Bethesda game is supposed to be… a first/third person western RPG with exploration and looter-sometimes-shooter elements and a heavy emphasis on skill checks. That’s been every one of their games since Morrowind besides FO76. Expecting different at this point would be asinine, especially considering Todd and Bethesda repeatedly said this was an RPG.

bermuda,

Not surprising to see them get complaints about this tbh. They went for “borderline horror game” with how much of a miserable wasteland Fallout 3 was and got blasted for it.

bermuda,

Steam off topic pre-2013 was a gold mine.

bermuda,

Did they pay you to write this? Are you forcing yourself to enjoy the game because you paid so much?

Or am I insane?

Please for the love of god can we not turn beehaw (and lemmy as a whole) into YET ANOTHER space where people enjoying a game to whatever degree they please is somehow truly impossible to believe that you question your sanity??? Just learn how to have a conversation for crying out loud!

bermuda,

To chime in, I think a lot of this kind of discourse is just based on what you’re looking for in a game.

In American Truck Simulator, one of the DLC’s is the state of Wyoming, which is remarkably barren. It’s the least populous state in the whole country, and many of it’s “biggest cities” don’t even top out over 100,000 people. If you look at the reviews for it, it’s actually somewhat divisive. A lot of people criticize it for being “boring,” but that’s also how Wyoming is in real life, having driven across the state partially myself. I think a lot of this has to do what people come into the game expecting. Some want to enjoy the game as a truck simulator and Wyoming offers plenty of space for that. Some also want to enjoy the game via other formats, such as the scenery, and Wyoming doesn’t excel that much in those areas.

My point being, I think it’s just hard to make claims about this thing because it’s all just subjectivity. I think if you make a black-and-white claim about this then you just aren’t thinking very rationally. Some people will like it and some people won’t. Such is life.

bermuda,

Slugfest

I just tried 2003 on emulator and I really tried to like it. You’re right, it’s really funny. But oh my god these controls are ATROCIOUS! I get it was 2003 and gamecube controllers were already wacky, but I really wanna punch the guy in the face who decided that to throw an out to a base you need to press TWO BUTTONS AT THE SAME TIME.

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