Where does that statistic come from and why is the range so broad? I also don’t think it’s a big deal because even if you do get motion sick, after playing enough you don’t get motion sick anymore. (people in the vr community call it getting your vr legs)
Things like this aren’t always discrimination. The article said one woman believes that men have better reflexes than women. I’m not sure if that’s true but if it isn’t there’s not really any physical differences between men and women that should affect their ability in eSports.
I feel like this disparity is a cultural thing where women generally don’t play video games as much or as early in life.
This happened in league of legends many years ago. There was some all girl team, even though there was nothing about league of legends that required men only teams, that many people were championing as a great thing about women being given equal ground. I’m sure they were better than me and a lot of the millions of people that play league of legends but the second they got to the “big leagues” they honestly got wiped the floor with.
I feel like this disparity is a cultural thing where women generally don’t play video games as much or as early in life.
And that the stats are off. Probably they count mobile games as "gaming". Candycrush isn't gaming. And honestly, ESports is a euphemism. It isn't sports.
What qualifies an activity to be classified as sport? Chess is a sport, so physical activity is not a requirement
Contemporary chess is an organized sport with structured international and national leagues, tournaments, and congresses. Thousands of chess tournaments, matches, and festivals are held around the world every year catering to players of all levels.
In that I'm consistent: chess isn't a sport either. Sure, you feel wrecked after hours of concentration, but if that's the only criteria, then office jobs would be sport. If it has to be a game, then office politics could be treated as a game with rules and it would still be a sport.
So no, it has to have physical activity and the physical activity has to be significant enough to tire out muscles. Lifting a beer for a few minutes would be more of a sport than esports, chess or anything else majorly mental. The brain isn't a muscle.
fact: a piece of information presented as having objective reality
Chess has tournament, leagues, championships, federation and all that like other sports and is accepted by the society (except for you, it seems) as an sport, so the objective reality is chess is a sport. That's the reality you live in, like it or not.
This is really sad to see -- I absolutely loved PD2 at release. It's some of the most fun co-op moments I've ever had in a game (maybe even the best).
I also played the beta and enjoyed the refined experience, but have still been working through BG3 and Starfield, so I decided to hold off on playing. Was hoping for a smooth release for everyone excited to play the game, so it's disappointing to see how terrible the experience has been at launch.
I am playing the trails series for the first time, and I’m doing it by order of release. I’m at the finale chapter of Trails to Azure and I’m super excited to finally reach the cold steel saga, but should I play Nayuta first? (I kind of think I should, but I don’t know if it’s related to everything else.)
I haven't played Nayuta yet (got the GOG release a few days ago though) but I've played all of Cold Steel I~IV and did not notice anything in them that would suggest that Nayuta even existed -- unlike Zero/Azure where not having played those (due to no official English release at the time) led to some "who the heck is this and WTF is going on here?!" moments as well as some "I would probably appreciate this more if I'd been able to play those games..." sections.
If you want to carry on into Cold Steel after Azure you'll be fine.
Curious to see the differences between the "real" plans and the leaked ones. Obviously, some of the dates are off since some of those games haven't been released yet and I have a hard time believing Elder Scrolls 6 is coming out next year. I could see some of those games being canceled, but it's hard to see plans around the midgen refresh changing up too much. It makes sense to have something to compete with the PS5 Pro that Sony is probably going to release next year and an all-digital Series X would be a good way to test the waters for going completely digital next generation.
A lot of the planned release dates got pushed back a year or two because of covid, so add a year to each date to get closer to when things are probably going to actually come out, I reckon.
I haven’t heard about any plans for PS5 Pro, but all that leaks have said what’s coming out is more like a Slim, since it’s going to be smaller, and not have a built-in disk drive. We’ll see, tho.
I have been sitting in matchmaking for over 3 hours at this point.
Looks like big streamers can access the game just fine, but I get spinning wheel that is occasionally punctuated with getting an error message and kicked out of the game.
The beta was like a week and a half ago, and matchmaking was crumbling under the small organized stress test. I KNEW that once the open internet hit the matchmaker the whole thing was going to implode.
So if you've published a game, just keep on keeping on. You can sell that game, maintain an older copy of Unity to update it for bugs, even develop new content for that game with the older version of Unity.
I figured this must have been in here. No professional organization would allow a TOS to pass into publishing that allowed a company to unilaterally change fees.
Yes, the fee applies to eligible games currently in market that continue to distribute the runtime. We look at a game's lifetime installs to determine eligibility for the runtime fee. Then we bill the runtime fee based on all new installs that occur after January 1, 2024.
So if you've published a game, just keep on keeping on. You can sell that game, maintain an older copy of Unity to update it for bugs, even develop new content for that game with the older version of Unity.
According to the article, probably no.
Many devs may have updated unity and used it for minor updates, but also the clause in question probably doesn't protect anyone anyway. There's a broader ToS that supercedes it with much more restrictive language.
According to the article, it's not that simple. This is from the ToS for the Unity Editor, which is subservient to a broader Unity ToS that has much stricter legal language about changing anything without warning and the customer being able to go fuck themselves.
So, yes, technically this bullshit may be completely legal. Devs who were sold Unity on "no royalties" may be forced to pay royalties. Which is definitely healthy for our society and not obviously a problem.
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