It’s kinda unbelievable to me that this game is still getting updates on the reg so long after release. Not just minor ones either, but meaty, succulent updates. What a dev team
Concerned Ape VS Terraria Team in a decades long battle to be fan favourites.
In a world where corporations are fucking us as hard as they can get away with, with entire teams dedicated to calculating the exact maximum value of fuckery, these types of people warm my soul.
They’re fleshing it in a whole bunch of different places. Summoners finally getting their own unique reforge prefixes like every other class instead of sharing with the mage, new weapons, new late-game health potion upgrades, a new and improved dungeon (for the first time since like 1.0), a better crafting UI, a more helpful guide, loads of new biome backgrounds, and a crap load more. And it’s been like 2 years of spoilers, so I’m probably forgetting some big ones too. Basically seems like anywhere they can say “these unrelated features could still be improved” is likely getting something new.
I love when games have extended post-release development like this so you can watch them continue to grow and evolve. Terraria in particular has been going for so long that some of the new additions come from suggestions by the dev team’s children.
(Actually that was already true several years ago. I’m expecting their grandchildren to begin contributing ideas any day now.)
forums.terraria.org
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