I've been replaying a new character lately in preparation for Phantom Liberty. I'm fucking hyped as hell to learn about Idris Elba's character after that new trailer that they released a few days ago.
I'm ready for PL. I just finished re-watching Edgerunners last night in one go. It was just as good this time around as it was when I first saw it a year ago.
Although both games launched to controversy, there is no real comparison between Starfield and Cyberpunk. Cyberpunk is flat out better.
@Stillhart I was still waiting. One of the reasons is that I wanted to build a new computer (which happened last week) and waiting until the game got fixed a lot. Both happened. Now I am waiting for the launch of Phantom Liberty in a few days, as the base game will be dropped in price again. That's when I go into the game for the first time. And it will be the best version of the game so far.
I went right from finishing Cyberpunk to Starfield and boy did it make Starfield look bad. Like, not just visually (how can a two year old game look THAT much better than Starfield??) but I mean things like the combat and the role playing are just miles better in CP2077.
Creation Engine. Bethesda is tied to the engine in order to make modding easier when creation kit is out. Although creation is terrible for vanilla content, its easily one of the best engines for modders to mess around in. Its also one of the reasons why Bethesda games dont have heavy DRM. As modders will eventually use 3rd party executables for some mods (script extenders) for each of their titles.
CP2077 is unironically my favorite game right now. For some reason my first playthrough was mostly bug free and now preformance is better. My second playthrough is about 60% done and I’m pretty pumped for the new expansion.
Being a patient gamer has worked out once again. I’m planning on picking the game up in about a month after they ironed out most of the issues with the big update. Excited to finally try the game after hearing so much about it.
Ditto. Next big sale after 2.0 launch is when I’ll play it for the first time. I’ve not begun Starfield either, already we know they’re going to fix the HDR and add some QoL improvements.
Yeah I don’t mean make it a different game but stuff like HDR settings, eat button, mod support can make it a much better experience than what it was during vip access or launch.
Modding maybe, but that doesn’t help console players. An eat button and HDR settings are so hilariously inadequate that I think the people excited for those changes already like the game and don’t see the actual issues.
ICYMI Mod support would come to consoles as well, now how good or bad it would be is something we’ll have to see.
Yeah, I mean if someone is excited to play any game and they can’t even adjust brightness or have to witness very long loading screens, they would want it to be fixed before their playthrough.
I waited on CP2077 till a year into release and had a blast playing it on the Deck. I’m going to do the same thing with Starfield where I will wait to see if they can get it running in the Deck and maybe then give it a shot.
When I start making notepad lists of long term goals or shopping lists and such, usually in open world games with lots of tasks where you'd forget on your own what you might be working toward
Around the midpoint of a game, often while still enjoying it, I start asking myself how close to the end I am. Let’s Plays are great for this. I can just open a playlist and read episode titles until I’m around the same point I’m actually at. Let’s say e.g. 45/67 videos or 2/3. If I rarely do this, maybe even not at all, I’m really into the game.
For context, I mainly play quite linear JRPGs. For other games, I usually just look at howlongtobeat.com and compare it to my playtime.
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