On the topic of Visual Novels: I’d like to recommend basically everything from Winter Wolves Games that is tagged as RPG. The classic is of course Loren the Amazon Princess, but, to be honest, their writing has improved since then, so you might want to check out their newer Tales of Aravorn games, like Seasons of the Wolf. Also, Loren is really long, so if you don’t have a ton of time, the newer, shorter games might be a better choice.
A word of warning though, by Winter Wolves themselves: mastodon.social/
Started with Rogue trader, can recommend it as a solid CRPG - Act 1 anyway. Apparently in Act 3/4 the gamebreaking bugs start to appear, and I’ve already found a few talents to be rather buggy. Probably should wait a month or two.
Otherwise, a game of Shadow of Forbidden gods is always good to relax while sending the world into shadow.
You sound a lot like me, and probably get annoyed with a lot of grindy mechanics. Especially when you have limited time to play games.
Sea of Stars and Chained Echoes will really scratch that Chronotrigger itch.
Outer Wilds is also incredible (don’t read spoilers, just go in blind). It’s mini space exploration with cartoon-arcadey newtonian physics.
Sword & Sworcery is also great, and a good point-and-click adventure with an amazing soundtrack. I’d almost argue it’s better on a tablet or largeish phone through. It’s very touch input focused, which is OK with a mouse, but I think is better with a finger (as intended)
Others I enjoy :
Kentucky Route Zero (point and click with a wild vibe)
Firewatch (walking Sim with pretty low poly art)
Dishonored 1 & 2 (gritty fps with stealth and magic)
Inside (short puzzle platformer)
Abzu (undersea exploration, relatively chill, but I never completed it)
The Invincible (more recent than the rest, a very pretty walking sim in a retro-future sci-fi setting (Stanislaw Lem) that kept me pretty engrossed and occasionally worried)
Horizon: Zero Dawn. (Absolutely adored this world and story. Story mode combat was good, but I just used cheats for a lot of the basic pickup/crafting stuff. Yes, I can take 30 minutes to run around and gather basic materials, but I don’t have that kind of time irl.)
Thanks for the recs! Already played Chained Echoes and quite liked it. Wish it was longer haha. Seen Sea of Stars reviews saying weak on story and dialogue and such, so I backburnered it, but maybe it’s worth it for the exploration elements alone?
Never played Outer Wilds. But seen it recommended before and it’s on my radar. Should it be played on console, do you think? Or is the steam version fine.
I’ll look into the rest when I have time. I appreciate all the details :)
Re: Outer Wilds, either console or Steam is fine but I would recommend a controller in either case. The flight mechanics can be a little tricky with a keyboard and mouse, but I had no issues getting it with a controller.
Abzu (undersea exploration, relatively chill, but I never completed it)
@troyunrau Abzu isn’t an RPG, but I’d still second this recommendation, as it’s very chill to play, has zero combat, and has a lovely story to it. Would also recommend Spirit of the North for the same reason. No dialogue in either, though - the story is very much in the visuals, music, and atmosphere rather than words.
If you’ve not yet played through the Kiseki (The Legend of Heroes: Trails) series, I highly recommend them. They are very story heavy. You’d definitely want to begin with the Trails in the Sky series since every game in the series is connected (and if you want to get the whole picture and experience the greatest impact from the events that happen throughout the series).
I have had that one in my steam wishlist for a while, starting with Trails. Never pulled the trigger. I’ve heard that it is very much a slow burn, but ends up being a favourite for a lot of RPG fans. Accurate?
I'm a big fan of the series and would consider it to be my favorite JRPG series, not just for the story but because I enjoy the gameplay it offers as well.
It's a fairly "cheap" series to try out and see if you're into it. The entire series is a singular, continuous story, so the recommended place to start is Trails in the Sky First Chapter, which can be picked up fairly cheaply on Steam, especially during Steam sales. It's not as long as future games in the series, and is fairly representative of the pacing and storytelling format that later games will follow (though it is considered one of the slowest-paced games in the series). Basically if you're not a fan of Sky FC, you're not likely to be a fan of the future games in the series either (especially given that the substantial improvements to gameplay over the series' 20 year history likely won't have much appeal to you).
There are also demos available for some of the newer games in the series (e.g. Trails of Cold Steel III), and while I would not recommend actually playing through those games out-of-order, they may serve as a quick/cheap way to see if the format of the games is right for you.
I will say that while the combat of the games is rarely very difficult, and the game provides difficulty modifiers to make it even easier if you'd like, that the combat system is still fairly fleshed out and quite good casually IMO, but if you're really not into doing it even at easy difficulties, one option (PC exclusive) may be to download completed game saves and play through the games on New Game+ and completely trivialize the combat.
I’d say that is accurate. It is a slow burn to start, and it took me several tries to actually get into it. Once I did, I ended up plowing through all of the games. :) They are all excellent. The series is really something special. Trails to Azure is actually one of my most favorite games of all time, too.
As has been mentioned already, Disco Elysium should be right up your alley. Not exactly Sci-Fi but has very interesting alternative reality world building and suits your wishes perfectly otherwise.
Don’t be afraid to be wild and weird in dialogues and remember that failure is often just as good or better as success in this game (they pioneered a fail-forward type design). Basically, treat it like an interactive book and you won’t be disappointed.
Not scifi or fantasy, but have you heard of Pentiment? It's by Josh Sawyer, lead designer of New Vegas. You're an artist in 1518 Bavaria completing your masterpiece at a monastery, when someone gets killed and you must collect evidence. There's much more to it than that, of which I can't speak without giving anything away. However, I can tell you that the game has no combat, it's just exploration and dialogue. The whole game looks like an illuminated manuscript, and you walk around engaging in some of the most captivating conversations ever to be in a video game. The character creation is extremely unique; in the beginning, you pick where you spent your year abroad, what you do in your free time, what you got your Master's degree in, and what your favorite subject was at university. All of these determine your attitude on and knowledge of pretty much every subject in the game. It has one of the most unique speech check systems in any RPG, with entire conversations counting toward convincing someone, showing you what you said right and wrong at the very end. Masterpiece.
Saible. I just recently played through it. No combat whatsoever. It's mostly about exploring the desert on your hover-bike. I've heard comparisons to Gension Impact, but I haven't played that one, so I can't say for sure.
Cloudpunk is nice, although it’s more of a “walking simulator” than a fully-fledged RPG. It’s a cyberpunk-ish indie game in which you’re a delivery driver, although with a flying car and a sentient dog.
Moonring has been really fun, and it’s free! Not F2P, just free. The developer made it as a passion project, and it’s easily worth $10, imo. Lots of reading.
It’s akin to an old NES or early 90s PC game with the polish and applied game theory of modern times.
Yep, one of the co-creators. Has a website that he hasn’t updated in a year or two that’s geared towards teaching people programming, so seems like a pretty cool guy!
Roblox is full of different kinds of games, right? Why don’t you find out the kinds of games he likes there and find recommendations based on that? It’s a start at least. I would imagine most of the Roblox games are clones of better games anyway.
He and his entire friends group on roblox got banned from it in a single day. We’re trying to not be jerks by providing a better game to replace it with. But from what I saw - he was playing some game where he stands there and pokes at a robot that gets bigger while things around it die. Not very stimulating.
I play Fortnite with my kid and some friends. We’ve configured comms so he can only chat with approved friends from RL.
Fortnite has a reputation for getting kids to buy cosmetics, but it isn’t justified. We’ve been playing for a year or so and my guy hasn’t asked to buy anything.
It’s very approachable, so your kid may be able to convince his friends to play too.
On one hand it can be damaging to take away opportunities from kids, on the other hand roblox is massive groomer haven; I genuinely don’t think the kinds of connections they would make there would be worth the long term harm that may result for being involved in that shit.
Ultimately I think you did the right thing by banning it. You’re locking out like a 10th of their social life but those aren’t contacts they want.
Yeah we’re giving him and his friends alternative multiplayer games to have fun on with each other. It’s not like we’re killing his social circle - we’re just upgrading the forum.
Do you know any of the friends’ parents? Maybe you can all gather some ideas together and have a more uniform policy on what’s banned and what might be fun alternatives.
I agree with this. Roblox is huge and often how kids of an age socialize/play. Teach them why mtx aren’t okay, and protect yourself from having to pay.
Get them into some irl stuff too. DND group, sports, book clubs, etc.
bin.pol.social
Najstarsze