At launch it was good and have had pretty good luck in solos but trios has been miserable. 99.9% shoot on sight pvp and camping like every other extraction shooter
You have been my secret admirer ❤️💓 for weeks now and am scared to comment on your post because you might not respond to my text, this is my signal number you can message me on there +19108100952
I’m a college student with a lot of free time. My only two hobbies are Programming, Photos, and Gaming. Programming I’m already doing in my class, so i usually spend my free time just taking photos in video games (and playing them obviously)
I decided to give Witchfire a chance and so far it hasn’t disappointed. Witchfire is developed by a small polish studio established by former Painkiller developers and you can see the Painkiller influences in the art style. As for the game itself it’s sort of like a single player extraction shooter with Destiny-like gameplay (it even does the iconic Bungie verticality perspective by having the crosshair below the centerline of the screen) and some light roguelite elements and secrets. The game is still in development (their last roadmap indicated that the full release would be somewhere in 2026) so the full story isn’t revealed yet, but I am digging the lore that we know so far and love the ludonarrative consistency of what the game calls Gnosis. It’s essentially obtaining esoteric knowledge to get a deeper awareness for the world which leads to the gameplay mechanic of having parts of the world hidden until reach higher gnosis. Higher gnosis also makes you a bigger threat to the witch which also ties back into using gnosis as a way to let the player increase the difficulty and their own pace.
I’m not going to recommend it just yet because I feel like it needs the story to get you through the game. The start of the game can be somewhat boring because you’re not feeling very powerful and the mobs are kinda basic and it just feels like you’re just wandering through the maps. When you hit Gnosis III the game picks itself up with more challenging mobs but also you start to find more secret areas and you unlock gear that makes you feel more powerful. But then when you’re at Gnosis V the game slumps again because you’ve unlocked most of the areas and you’re just leveling up you gear and it feels again like you’re just going to the motions unlock the last Gnosis.
But I would recommend putting it on your radar for the 1.0 release because if they can add just as compelling of a story to the gameplay and world they already have I think it would alleviate the pacing issues I think the game has. If they can get it all to work together it’s going to be a banger for dark fantasy fans.
Tooling around and checking some Guild Wars 2 boxes as usual, but the new arcade twin-stick Sektori has been eating dedicated playtime all through holidays. A couple of my Steam friends went for some scoring in the side modes, but I got some solid runs in they will have to work pretty hard to pass again. I’m still trash against the games heinous bosses, though. Those things were designed to grind mistakes out of you, and I only occasionally get by even the first tier boss versions without some mistake. I definitely get tired of playing boss rush, but until I’m more consistently passing those without eating hits, campaign mode just isn’t going anywhere, and I’d really like to be over that hump. Good thing the other side modes are all pretty great and focus on the core play rather than the fancy but tiresome bosses. Too bad side modes got short-changed on achievements, because the dev annoyingly limited the Steam achievements based on consoles, so there are a bunch of pseudo-achievements that are only displayed in-game.
I started Diablo 4 Season 11. So many changes from last season (again)! Whenever the game first came out, I remember making a comment that in a few years time it would be a different game that what it started out as mechanic wise, similar to the path Diablo 3 took. I did not realize how right I was going to be, lol.
Saaaame BG3 what a game! I’m in act 2, this is my first run but so far I’m still planning on running again. There’s just too much and I can’t do it all in one go.
As soon as I see your post i upvote. I mean this is some dedication! I dont understand why people would downvote. You may not like the game, but they could just scroll past it?
Anyway…
Also: how do you do it, play every day?? Do you have more than 24 hours a day?
I always have a day once in a while where I feel like I don’t have time to do even the most basic things I have to do. And I’m not a particularly busy person, it’s just something that is bound to happen once every couple months.
I enjoy this „about games“ content a lot more than the „behind games(/the scenes)“ stuff or self-promos, and OP usually keeps it digestible and doesn‘t turn it into an essay. Not missing a day has been insane as well obviously (the posts, I mean). Playing every day I find kinda easy with a Deck, at least I can play for 30m before I go to bed, sometimes that‘s just staring at a Baba Is You level before giving up lol. Making a post about it every day on the other hand… I couldn‘t do it.
Not exactly, just a lot of free time (and dedicated to my hobby). I’m fortunate enough to not have to worry about bills right now and i’m only really busy 2 days of the week
Perspective (this is a view from up/downsides, where the clouds/atmosphere behaves differently), and, I presume, different colour processing (fitting the colour spectrum into what is visible to the human eye, which is not necessarily straightforward).
It doesn’t give much info for the specifics of how it was processed:
This processed view enhances cloud-top texture and reveals swirling filaments, compact vortices, and bright high-altitude clouds embedded in a chaotic flow.
It does list the source data for processing as this:
You can see that it’s a shot from one of the poles. Also, keep in mind that while the patterns in weather last a long time, they aren’t set in stone. The way Jupiter looks slowly changes over time, just like any other planet. Even the Big Red Spot hasn’t been there forever, and will eventually disappear.
bin.pol.social
Najstarsze