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kruhmaster, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@kruhmaster@sh.itjust.works avatar

Raksasi Devil Slayer

Odo, do games w A game you "didn't know it was bad 'til people told you so"?

E.T.

Yes really. I played it all the time as a kid and didn’t think it was any more difficult or abstract than the rest of the 2600’s catalogue. Granted, we kept the manual, which made a huge difference in understanding and enjoying its bizarre logic, but still. I had no idea it was so hated until at least a decade later.

vrighter,

it was actually way ahead of its time, for a game. One small bug (the workaround for which was in the manual) ruined its reputation. But I genuinely think it was a good game.

Also written in 6 weeks by one guy. Freaking impressive

tiramichu,

What was the bug and workaround? :)

vrighter,

when climbing out of the pit, it was very easy to immediately fall back down (due to the pixel-perfect collision detection).

And here is an excerpt from the manual: “Even experienced extraterrestrials sometimes have difficulty levitating out of wells. Start to levitate E.T. by first pressing the controller button and then pushing your Joystick forward. E.T.'s neck will stretch as he rises to the top of the well (see E.T. levitating in Figure 1). Just when he reaches the top of the well and the scene changes to the planet surface (see Figure 2), STOP! Do not try to keep moving up. Instead, move your Joystick right, left, or to the bottom. Do not try to move up, or E.T. might fall back into the well.”

tiramichu,

Wow yeah. That must have been a really infuriating gameplay issue, no wonder players were upset with it.

A shame the game was so rushed or I’m sure the dev would have fixed that in code.

vrighter,

he was forced to release it quickly to coincide with the film’s release. For comparison, it used to take a team of devs a couple of months to make a game. He had 6 weeks.

Also, if you read the manual, this essentially never happened to you. It was easy to avoid.

You also needed to read the manual. The game did stuff that other games at the time didn’t, for example, a contextual button. You couldn’t know what would happen unless you read the manual to learn what the icons meant. A lot of people never did and so decided that the game was bad.

Sonotsugipaa, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@Sonotsugipaa@lemmy.dbzer0.com avatar

I think Halo Infinite qualifies, I played the multiplayer waaay back when it released so things may have drastically changed (haven’t heard of it being the case);
it didn’t / doesn’t do anything that no other game does, nor did / does it do anything particularly well nor better than its competitors (including every Halo from Bungie).

I did watch a walkthrough of the campaign, and it doesn’t look particularly engaging either.

JoeKrogan,
@JoeKrogan@lemmy.world avatar

The thing that gets me the most is they dont push the story forward. It felt like they said “lets slap some shit together so we can focus on competitive multiplayer”

Tikiporch, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

This is probably more subjective than best/worst. So…

Vanilla Skyrim.

Pogogunner, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

Just Cause 3

Movement was more annoying than Just Cause 2

JeeBaiChow, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

Mighty no 9.

Zoldyck, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

Minesweeper

electric, do games w A game you "didn't know it was bad 'til people told you so"?

For me it was the original Modern Warfare 3. I played that campaign a lot as a kid, but didn’t have internet back then so no multiplayer and no one to discuss the game with. The story is dumbed down compared to the first two games but it was pure fun and cinematic, every mission was memorable to me.

Like I didn’t even know what the stock exchange was back then, I just thought it was awesome traveling through city ruins fighting invaders.

Also the survival mode was super fun too.

mic_check_one_two, do games w A game you "didn't know it was bad 'til people told you so"?

Dying Light 2. It was definitely different than the first game, but I enjoyed many of the changes. My buddies and I spent a lot of time just running around killing Volatiles, and having a blast while doing so. But apparently a lot of the changes were deeply unpopular with fans of the first game.

Excrubulent,
@Excrubulent@slrpnk.net avatar

I played the first game and thought it was okay but not great. What were the changes? Maybe they’ll suit me since I’m not so attached to the original.

mic_check_one_two,

The parkour handled slightly differently, and that angered a lot of the fans from the first game. They also drastically changed the way the grapple worked. The combat was also slightly different, (critics would say simplified) so it tended to be more straightforward.

The first game had you doing a lot of jumping and diving just to survive, whereas the second game gave you some more survival options to avoid getting trapped by mobs. You could absolutely still do the jumping and diving if you wanted, but it wasn’t as critical anymore.

Excrubulent,
@Excrubulent@slrpnk.net avatar

Honestly less frantic gameplay sounds good to me, I got sick of the “oh god they’re after me now I fell oh well try again” parts of the gameplay. I might take a look. Thanks!

yamper, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

we are in a golden age of medium good action games. lies of p, stellar blade, khazan the first berserker, another crab’s treasure come to mind for me.

non-fromsoft soulslikes are starting to find their voice. they’re not quite great yet, but they’re competent now.

Armok_the_bunny,

Lies of P is amazing how dare you.

mohab, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

Assault Spy comes to mind.

And Mad Max maybe?

Overspark,

Hell no, Mad Max was way more fun than it had any right to be. I’ll agree that on paper it didn’t look like anything special, with mechanics we’d seen lots of times in other games, but in practice everything came together as much more than the sum of it’s parts.

mohab,

Hmm… sure, but ima die on the hell Mad Max should be a linear game with sole focus on vehicular/melee combat. I don't really think it needs to be an open world game.

Overspark,

Fair, although it’s less open than it appears at first glance. The world is divided in parts that you unlock as the central story progresses, much like most RPGs.

caseofthematts,

I bought it quite cheap because it looked like a fun time, and have over the years since played through it 3 times. The gameplay mechanics are a blast.

thatKamGuy, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

Kingdoms of Amalur: Reckoning

Had all the individual makings of an exceptional game (with input from Todd Macfarlane, R A Salvatore and Grant Kirkhope), and while it was definitely enjoyable enough - it lacked any wow-factor whatsoever, winding up an otherwise forgettable 7/10.

callouscomic,

At the time of its release, it’s wow factor for me was simply some fucking color, compared to PS3 Skyrim which had released mere months earlier.

I love both games, but there’s something about Amalur that I think I love more that I can only think of as it being just medium, average, mediocre but not bad. It’s just something kinda fun. Comfortable.

thatKamGuy,

Oh no doubt, my (vague) memories of it are definitely in vivid bright colours.

I originally got it as I was looking for a single player World of Warcraft-like experience, and I did play through a significant portion of the main story - but eventually went back to WoW as it didn’t quite scratch that itch enough.

I probably should revisit it sometime in the near future - hopefully on the Steam Deck (haven’t checked compatibility).

BroBot9000, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@BroBot9000@lemmy.world avatar

From a gameplay perspective GTA has been mid for ages.

AceFuzzLord, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

In my opinion ( haven’t played or really seen the DLCs, so I’m just talking about base game ), Pokemon Scarlet and Violet.

Definitely had ups and downs when I did my only playthrough. Absolutely middle of the road compared to the official games ( completed gen 3, part way through gens 4-7 ) I have played and still even middle of the road compared to some of the fan games I’ve played over the years.

bjoern_tantau, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality
@bjoern_tantau@swg-empire.de avatar

Neverwinter Nights

The multiplayer is supposedly incredible. But I remember being extremely whelmed by the main game.

But it’s hard to remember the mid games. Because it is very likely that they didn’t leave any lasting impression.

And especially if previous titles in a series or from a studio were great a mid game would feel disappointingly bad. Although compared to other games they might actually still be considered great.

Droechai,

The original single player is so bad I’m certain it was just cobbled together as a demo of the engine and for inspiration for user content. Then the team had time to develope proper story with the expansions

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