Great game, sadly I never played it because I watched it through Jacksepticeye and by the time I decided to play, I’ve already finish watching his series. Can’t really enjoy a story driven game when you’ve already watched it.
Edit: If you already finished, I really recommend watching Jacksepticeye’s playthrough if you are into watching gameplays.
I was in the same situation but with Ross and Barry playing through it on Game Grumps. Even without playing it myself though, the game is truly something special.
Yes, Jacksepticeye did play the Genocide. Honestly, his reaction is quite funny to watch. I highly recommend his channel. (Not sponsored, just a very devoted fan 😅) Very wholesome Irish lad btw, so far I’ve not seen even one controversy. He’ve also showed support of LGBT+ community so I feel very good watching his channel.
I got an enclosure kit from here with a multiconsole PCB (brain for controller). I did research on what buttons and joystick I wanted and ordered them from focusattack and arcadeshock. I liked that I didn’t have to solder everything and they gave me a useful guide for how to set everything up. I linked a build manual in another comment.
But you don’t have to go that way! Depending on your patience and engineering skills you could make a controller out of nearly everything. You could get a cheap PCB from a working controller from a game system you like and a joystick and or some buttons and stick them in an Amazon box if you wanted!
Or, you could do what my buddy did and pick up a kool-aid covered broken street fighter 4 stick off the street, clean it out, and put a new board and joystick in it! It’s up to youuu
I don’t really get how people’s problem with Bethesda is bugs and glitches, which are completely solvable, and not the writing that makes you want to remove some brain tissue from your skull so that it doesn’t bother you that much
Id guess that 76 was a big catalyst in that.
Since it was an online game you couldn’t load community patches,
so people where kinda forced to stare it in the face.
In addition to that, the perception of AAA games kinda shifted in general.
From Blockbusters with incredible production value, to overhyped and unfinished bug ridden messes.
So Bethesda gets lot more flak now for having so many bugs, even tho almost none are game breaking
Mix Masters Online runs Skullgirls every Thursday for NA (other regions will have their own online tourneys). Plus there are beginner brackets, Discords where you can ping beginner roles, danisen leagues, and whatnot for every level of play.
That seems fun! I’ve mostly been playing in beginner/intermediate brackets in this trans fighting game Discord server I’m part of. I have a lot of hours in this game but I never took learning all that seriously until recently.
I'll take this opportunity to plug my YouTube channel, primarily because it will get you up to speed in Skullgirls much more quickly than it took me. There's the primer video here, and you can watch the combo video after that.
Looks great! I built a controller recently too, just wanted to mention that I used the open source GP2040-CE on a Raspberry Pi Pico and it works great, it involved a bit of soldering wires with different connectors together, but there are now custom RP2040 controller boards that can run it and are plug-and-play.
My build was around one of those custom boards, so no soldering for me. It’s perfect for me since I play on PC only and the web configurator is really nice to have for easy SOCD cleaning functionality swaps for different games. I’ll need a Brook adapter if I ever find and go to locals, but I don’t expect that to happen anytime soon.
Hellyeah nice! I’ve been thinking about building one too. I had been using an xbox controller for fighters but borrowed my friends hitbox for a bit and don’t wanna go back. Can’t really justify spending like $250 on one though. I think I can build on for about $50 if I use an old cigar box for the case.
How do you like those buttons? I’ve been told to get Sanwa buttons but I really don’t know much about them.
I like them a lot. Good action but not a lot of noise when I mash them, which was why I picked them (as well as for the look). Sanwa Denshi buttons are the gold standard, they’re installed in the classic MadCatz fightsticks and they’re pretty affordable. The Gravity buttons were about twice as much but they have got swappable switches for extra customization and I like the feel. I don’t think you can lose either way!
Sanwa are the default for Japanese-style buttons, and they’re the most common at all levels of play. If you don’t know what you want, they’re probably the best place to start and with how modular sticks and hitbox-style controllers are, you can always change down the line if you find that you have different preferences. Personally, I find Sanwas just a bit too light for me since they’ll accidentally actuate if you brush up against them. It makes it difficult to rest your fingers on the buttons and it’s a bit harder to “ride” the actuation point, if you’re the kind to do that.
Woah this looks amazing. Now I have a new project to add to the list! Got any videos of it in use? How does it feel? Did you document the build process?
I don’t have videos yet, but I’ll post something soon!
It feels awesome. The action buttons have a great feel that’s between clicky and mushy and they don’t make a ton of noise when I mash them.
This was my first experience with a Korean lever. The stick actuator pushes on a silicone grommet which pushes the four directional switches. The result is it feels like the gate is a big circle while I still hear a click confirming when I press or release a direction. I find this makes special move inputs easier. The caveats are you need an adapter for the cables to work with a Japanese style stick, (which I bought with my joystick for an extra buck) and you need a 35mm hole for the “collar” and horizontal holes drilled in the mounting plate to accomodate. Fortunately Eternal Rival took care of all of that when I put my order for the kit together.
This is really cool! But – and I mean no disrespect – it’s not really Tarot (or at least not the Major Arcana). Tarot is about symbology, whereas these cards are akin to the Minor Arcana royalty – Page, Knight, Queen, and King. The art of the Major Arcana is specifically designed to contain certain symbols which can be used for readings. Of course, there are plenty of decks out there that do not conform to this, but they aren’t particularly useful as Tarot. It would be really cool to recreate this symbology as Major Arcana cards in the context in Elden Ring though!
Yeah, no worries! It’s not like I’m trying to really make a proper tarot card deck after all, as I am no mystic! I used the symbolism of the characters own stories to determine which cards I wanted to use. Some of them were a bit of a challenge of course!
Me? I’m missing 4-player Commander games in MTGO and cursing the current hyper-monetary practices of Wizards of the Coast, especially in the last few years.
beehaw.org
Aktywne