Final Fantasy 16 Producer Naoki Yoshida Wishes There Was Only One Console - IGN (www.ign.com) angielski
Final Fantasy 16 producer and 14 director Naoki Yoshida wishes everyone played games on the same console.

Final Fantasy 16 producer and 14 director Naoki Yoshida wishes everyone played games on the same console.
Insomniac Games has revealed some accessibility features coming to Marvel's Spider-Man 2 including the ability to slow down gameplay.
Personally, I'm holding out hope that Alone in the Dark is good. Wreckreation is a game I could absolutely get into if it didn't smell like an always-online game with no local multiplayer. Loot games like Titan Quest are a genre I've been interested in dipping my toes into, but see the aforementioned fear about always-online and...
Even the developer cannot be bothered to release physical copies or pretend to sell them as blank disk copies.
Developers from Ubisoft Massive and their compatriots over at LucasFilm shared a number of new details today with IGN at San Diego Comic-Con regarding Star Wars: Outlaws and the two locations revealed for the game thus far: the new moon Toshara, and Tatooine. Including, yes, that you can both work for and betray (if you want)...
The candidate will "own pricing of all content in this free-to-enter game, ensuring we have an optimal pricing and content architecture [and] provide guidance to content teams on in-game content needs to meet player demand....
“This aquatic adventure RPG is wholesome, wonderfully complex, and delightfully hard to put down.”
Pack it up, it seems like we won’t be seeing much of Elder Scrolls 6 in the next few years.
As reported by PC Gamer, Final Fantasy 16 producer Naoki Yoshida said on a launch celebration stream that the PC version of the game still needs to be optimised, but finishing the PlayStation 5 version has taken priority. “We will be sharing more about the PC version when the time is right,” he said. “Please look forward...