I’ve been playing Sekiro lately. While it’s not generally on the top of “immersive games” lists, I find it immersive because of how cool the gameplay makes you feel. When you are just completely focused on timing each parry and reading the attacks of your enemy, it makes me feel like I’m actually in the game doing these feats. Combine that with the fact there are few cutscenes and little dialogue, and I’d say it feels pretty immersive.
Sekiro has the most immersive sword combat I’ve experienced, which is weird considering how simplistic the fundamentals of Sekiro are. But the visual representation of the fight is what makes it immersive. You’re not just flaying your sword around and the enemy isn’t just tanking slashes like they’re made of steel. Most enemies use their weapons to block your attacks and in the same vein you use your sword to block their attacks. Combat mostly revolves around breaking posture which creates an opening you use for the killing blow.
I can get immersed in incredibly simple games, like Baba Is You. I have simple rules to follow and a world that conforms to those rules. I can tune out reality and immerse fully in the game.
The main thing is that I don’t need hi-res realistic 120 fps graphics for this to work, I don’t know if this is because the way my brain is wired or because I was raised in the 8 bit era and imagination was a significant part of that immersion.
The only quality that matters is that sweet sweet dissociation. When I lose track of time in Rimworld and suddenly its midnight, thats immersion to me. When the controller rumbles in skyrim, thats the opposite of immersion because I feel my own hands touching a controller and am reminded I exist.
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