I didn’t enjoy the first one, I am enjoying the second one a lot more. It’s not perfect, but the stories are generally better and things feel more polished. It’s still an old-school JRPG though.
You can still play the game offline and single player just fine. Multiplayer has never been a core feature for my playthroughs. I don’t think it ever worked particularly well.
I am a huge souls fan, and Elden Ring is probably my favorite game of all time.
I was expecting Lies of P to be a competent souls knockoff, but it’s so much more than that.
It has some issues, sure. But I really think the game is superb. I am beyond excited to see what they do next in the genre. They got so many things right.
Definitely agree with this. Locked 30fps mode with motion blur set to 2/5 was the ideal way to play this game. Performance mode was far too unstable and blurry especially on a larger TV. Digital Foundry also suggested just locking it to 30 and not switching back and forth. Your eyes do eventually adjust.
I wish the performance mode was better, but it seems pretty clear that 30fps was the performance target.