the problem is that the way version numbers are handled now, it’s more like 1.MAJOR.MINOR, with no real definition of what counts as a “minor” update, so it’s hard to tell which versions are compatible. i feel like this problem would mostly go away if they either added another number to the version to signify patches, or actually used semver properly (they could mix these approaches to do something similar to java, so the next version would be 22.0.0)
i feel like this whole version debacle is only gonna get worse because microsoft is planning to move to a “content drop” model, with smaller more frequent updates, which means even more pressure on the “patch” version. so unless their update model or versioning systen changes, we’ll probably be playing 1.21.37 in a couple of years, and good luck figuring out which of those versions are actually compatible
i wonder how these numbers change if you weight by active players. like sure, Shooty Guns 2 (2008) running on linux is a good thing, but if it has a grand total of 5 people in the world playing it, it won’t really do much for linux adoption as long as games like league of legends, apex legends and fortnite still don’t work
(for the record i don’t play any of those games and i’ve been happily daily-driving linux with no windows intervention for the last 4 year)
getting ratted isn’t getting caught. a RAT is a remote access tool, which is commonly included as a trojan in order to give a hacker remote control of a victims pc
not necessarily. there are servers with no rules, like 2b2t where hacking is pretty much required because everyone else does so. interestingly, this means that the pvp actually loops back to being really deep and complex