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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

teawrecks, do games w A player before me destroyed a bridge in [the Tides of Tomorrow] demo, so I had to build it again in this narrative adventure where your choices have consequences for others

Don’t give From ideas lol

teawrecks, do games w A player before me destroyed a bridge in [the Tides of Tomorrow] demo, so I had to build it again in this narrative adventure where your choices have consequences for others

How are you defining “live service single player” game? This is a narrative adventure game. I will be surprised if you ever actually interact with another player directly at all. The dev has said that it supports completely offline play.

Edit: the devs have also specifically said you won’t interact with other players in real time. It’s about as “multiplayer” as the bloodstains in dark souls, but if they had a bigger effect on your narrative.

teawrecks, do games w A player before me destroyed a bridge in [the Tides of Tomorrow] demo, so I had to build it again in this narrative adventure where your choices have consequences for others

These comments are severely overestimating the level of autonomy players are given in this game. It’s just a branching story, where the branches one player is presented with are dependent on the branch another player chose. I imagine if only a single person plays this game, it will just make stuff up to make it seem like there are other players affecting the world.

Also, also the cynicism on Lemmy is a stale meta at this point. Be the change you wanna see or stfu.

teawrecks, do games w Scoop: Ubisoft cancelled a post-Civil War Assassin’s Creed last year

This is accurate. They don’t care about the political instability aspect, because they don’t care about making political commentary. They just don’t want to publish something that is guaranteed to get review bombed and not sell as much as it could.

teawrecks, do games w More Online CO-OP Games should have option to pause

Pausing in StarCraft allowed any player to pause, and any player to unpause. Additionally, each player could only pause a finite number of times (like 5 per game). I think this could work in nightreign.

The hard part is that there’s no chat in nightreign, so someone will pause and you have no idea if it’s legit or they’re just griefing.

teawrecks, do games w I finally decided to go full piracy against big companies

There’s so much competition in gaming right now, and good AAA games are so few and far between, that I don’t see a need for piracy. For every $90 piece of garbage there are ten $20 diamonds (don’t forget Devolver in your list of good small companies). I don’t ever buy dlc/deluxe/etc editions unless the company/game has earned it (almost never).

I will admit, Rockstar creates some high quality experiences, but their monetization practices are down there with the worst of them.

I can’t justify not pirating, I just think for me the motivation isn’t strong enough right now. Too many affordable good games to choose from.

teawrecks, do games w I've been playing 'Ruby's Rebalanced HALO: CE' mod and it is fantastic.

Brings me back to the days of modding Custom Edition. Good times…

teawrecks, do games w Relooted - Game made by South Africans has been bombarded by right-wingers

“Does this game have any non-white or non-male characters?”

FTFY

teawrecks, do games w Hades II v1.0 Is Now Available!

Nice, I’ve been holding off on playing it until 1.0. Might have to take a Silksong break and try it out.

teawrecks, do games w RFK Jr. Blames violent video games for Mass Shootings.

What’s old is new again…

teawrecks, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks

If it’s the one I’m thinking of, I barely consider that one a run back. It’s like 40s to get to the boss from the bench. And at that point I the game, I noticed myself start hitting the bounce plants much more consistently after having to do this run many times. Up until then I hadn’t been forced to repeat the same small section yet.

And (staying vague to avoid spoilers), the bench itself was particularly “surprising” specifically because of the long gap without any benches leading up to it, forcing you to repeat the same long platforming/combat sections over and over. Players would not have been “surprised” by it if they weren’t so desperate for a bench.

teawrecks, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks

Do you believe DS and Megaman could have been even more iconic if they had listened to players and made their runs back shorter?

My point is, it’s not like the designers didn’t know what they were doing, this is a very obvious aspect of their gameplay. And regardless of how minor inconveniences like this make us feel as players, we don’t know that it’s not precisely those lows that contrast with the highs to create the intended experiences which made those games cult hits to begin with. You wouldn’t look at a Rembrandt and say, “look how much of the painting is just black! You’re wasting all this space! You could add so much detail and context in there!”

I’m a firm believer that “given the opportunity, players will optimize the fun out of a game”. If players weren’t complaining about the run back, then they would be complaining about the empty flask drinking animation. Inconvenience is not a convincing argument to me. Just like any art, games are free to evoke any and all emotions. It only becomes a problem if the emotion they keep evoking is boredom lol. But even then, boredom is a valid tool on the artist’s palette; sometimes the only ones who are getting bored are the boring people.

teawrecks, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks

Have you considered that the run back is trying to tell you something? The game doesn’t want you to bash your face against the same enemy the same way. It may not even want you to fight that boss yet at all.

The run back is meant to be an incentive to think about your options. Do I have other areas to explore? What do I keep dying to? Am I overlooking an obvious weakness during a particular boss mechanic, or am I not using an ability as effectively as I could be to stay alive?

If you let the player immediately run back into a boss, they will veg out and do just that until they eventually get lucky and barely down a boss by the skin of their teeth. But that’s not how you should be approaching these fights.

Sometimes the most productive run back even involves a good night’s rest.

teawrecks, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks

This is to be expected. Silksong gained so much hype that now you have a bunch of people trying it who are finding out it’s not their thing.

I know people these days are used to early access garbage being shoved out the door as a full release, and are ready to rush to the comments to explain why the game is wrong, but I promise you this is not one of those cases.

So far, every run back I’ve experienced in silksong has a purpose. If it’s not something you enjoy, I recommend not playing the game. But don’t be in that overlap of the Venn Diagram between people who are enjoying the game and people who are complaining they aren’t enjoying the game. Either stop playing, or finish it and then we can talk about its design.

teawrecks, do games w World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit

Personally, I casually played on and off for about 10 years before finally subscribing and spending a few years on the official Classic servers. I’ve seen plenty of others with the same story

I think your anecdotal evidence is an outlier. Blizzard used to publish subscriber counts until it started dipping after wrath. They’ve subsequently never publicly posted sub counts again. I don’t know if this means it’s never been as high again, but given how many more options people have these days, I wouldn’t be surprised. Which means sub counts were never as high as they were before private servers took off.

Also, blizzard has a fiduciary responsibility to their shareholders to do what it believes will maximize profits, and as a result they’ve chosen to shut down Turtle WoW.

What does this even mean in context of deregulation?

It’s the entire basis for the push for deregulation. You can grift from all the people you have resources to grift, and corpos can grift from all the people they have resources to grift. A completely free market is not a level playing field. The rich get richer. Regulations are how common folk maintain a competitive landscape.

there are no lawsuits, what difference does it make who has more money

So we should just get rid of all civil lawsuits then, that would create a completely fair playing field? Come on now…

But under my perfect legal framework

Lol or lack thereof?

Ever heard of DeepSeek? Every once in a while people figure out how to do the same as previous state-of-art models using 1000x less resources

Why do you think corpos somehow don’t know how to take advantage of DeepSeek, but the little guys do? Why do you believe the poor have an advantage in that situation? Someone makes a 1000x breakthrough and everyone can use it. Great, before: it was your 1 unit of work vs OpenAI’s 1000, an absolute difference of 999; after: it’s your 1000 vs 1,000,000, an absolute difference of 999,000. They run you out of business even faster! The rich get richer!

And OpenAI actually became open a month ago.

You understand that if a model doesn’t expose the training set and training algorithm, there’s no way to know if it has been maliciously trained, right? Their use of the terms “open source” are misnomers. They could be effectively backdoored and there’s no way to know.

Great, let them do it. Let people be able to generate a great game by saying “make me a great game”. That’s fine.

That’s not the question at hand. If you can make a tool like that ethically, I’m all for it. But 1) they haven’t demonstrated they can do so ethically, and 2) there’s nothing to indicate that their goal is to create a tool to enable more artists and engineers.

Their stated goal is to completely eliminate as many jobs as possible. Combined with corporate ownership of fusion research, AI does not currently represent any promise of a democratization of creation. It is the water in a Mad Max movie. The best we will be able to do is fight each other for the bit of energy they allow us to have.

It’s clear you haven’t thought through your positions because you’re just repeating the same trickle-down rhetoric the right has been using to dismantle the US for the last 50 years, all while believing yourself to be anti-corpo. But we’ve fully strayed from the original topic at this point, so i think it’s time we called it. Hope you get some time to seriously re-evaluate your judgments here, cheers.

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