Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

supersquirrel, (edited ) do gaming w Why compete when you can buy the competition?

Because that is part of the cycle of collapse and shock doctrine these corporations rely on to keep from being clowned on by moderately competent smaller game studios who actually are excited by the challenge to convince people to buy their art instead of shoving derivative slop down their customer’s throat as the cinematic monochoice for entertainment product category no. 1254…

If you mow the grass, the longterm benefit of preserving a strict monoculture is well worth the temporary mass destruction (from the perspective of the person driving the mower, it smells quite pleasant actually).

To be clear, the blades of grass are the smaller game studios on Microsoft’s lawn.

en.m.wikipedia.org/wiki/The_Shock_Doctrine

supersquirrel, (edited ) do gaming w Inspired by another post

Don’t understand it as a rational thing, understand the hate as a cancer with its growth being juiced and accelerated by the ruling class because incels are the easiest demographic to scam into violently acting against their own interests.

A cancerous process is by definition irrational from the perspective of the body it acts upon, the reason the cancer exists and grows is not because of a motive, desire or need but rather because the cancerous process consumes all the space and oxygen in a room at a faster rate than anything else can compete with while remaining invisible to the body as a threat.

Toxicity towards women displaces other topics and viewpoints specifically because the men pushing those topics want to monopolize the discussion and framing and often centrist types don’t challenge that at all because of some self-perceived high ground to tolerating intolerance (not something you tend to believe in if you have experienced serious hate).

supersquirrel, do games w *Everyone liked that*

I wouldn’t call it cold blooded, the CEO was cold blooded. The shooter presumably only murdered one person, the healthcare CEO was undoubtedly a mass murderer.

supersquirrel, do games w Valve has created a Steam Bluesky account

I am not trying to argue this isn’t also true too, my argument is that the fediverse doesn’t have a marketing department so the framework of discussion around the fediverse in mass media will always be fit to whatever the most convenient narrative is for the corporate tech world which will always be the fediverse is an obscure nerdy diy thing like ham radio or something.

That isn’t to say the fediverse doesn’t also have existential accessibility issues on multiple dimensions.

supersquirrel, do games w Valve has created a Steam Bluesky account

In the near term of course bluesky will, it has hype, it has rich tech people on it, it has 10s of millions of investment it can throw at stuff.

This is not how Mastodon or the Fediverse grows, our growth is real, not based on hyped and marketing. People come and stay here because it is a nice place, not because it is a popular or exciting new hangout spot that all the rich cool people are going to.

supersquirrel, do games w Valve has created a Steam Bluesky account

Until Mastedon can appeal to simple minded mainstream basic folk (which is a pretty good size of netizens) it will always be a niche group.

I think the bigger problem is that the tech press starts from the perspective that Mastodon and the Fediverse is just for techie nerds and then fills out the narrative with supporting details and so unless those narratives are challenged Mastodon and the Fediverse will never be for normal people because the Tech press and the money behind it won’t let that narrative stick in the general public’s minds.

supersquirrel, do games w In the era of remakes and remasters, what niche game would you like to see receive the treatment?

Subspace Continuum

supersquirrel, do games w any tips for playing CDDA

If you need more focus to the game play Sky Island, also / and ? are your best friends

supersquirrel, do gaming w Multiplayer Arcade-Style Indie Game Recommendations?

Rubber Bandits is a nice alternative to Boomerang Fu too

supersquirrel, (edited ) do gaming w Multiplayer Arcade-Style Indie Game Recommendations?

In terms of twin stick games, Voidigo is currently giving Enter The Gungeon a run for its money.

fanatical.com/…/build-your-own-revival-bundle

i recommend this bundle, donut dodo, round guard, indie guards in that bundle,

Also Hyperparasite in this one fanatical.com/…/platinum-collection-build-your-ow…

Spelunky 2

Chronicon

Caveblazers

Heroes Of Hammerwatch

Helldivers 1

Barony

Terraria (of course)

Broforce

Duck Game

Don’t Starve Together

Nuclear Throne (of course!!!)

Streets Of Rogue!! (keep your eye out for Streets Of Rogue 2!!!)

Wobbly Life

PlateUp

Glitchbusters

Ember Knights

Bones Cafe

Shovel Knight

Rainworld Downpour

Petal Crash

Definitely Sneaky But Not Sneaky

Sigma Impact

Cassette Beasts

Spirits Abyss

Cosmos Quickstop

DIG

Farm Together

Death Road To Canada !!! <-----

Knight Squad 2

One Step From Eden

Mutant Football League

Rampage Knights

Maniac (who cares it isn’t co-op it is hilarious as a pass and play)

X Morph Defense

Monaco

Tricky Towers

Himno the silent melody

Dungeon Of The Endless

Adventures Of Shuggy

Renegade Ops

Omega Strikers (online team based)

Cryptark

Ms Splosion Man

Full Metal Furies

Battleblock Theater

Colt Canyon

Cook Serve Delicious series

supersquirrel, do games w IGN immediately lays off every non-UK person at their newly bought sites, including some key members like deputy editor Alice Bell

https://sopuli.xyz/pictrs/image/e204aa97-08ab-4fd4-8a00-b72e4adb35ae.webp

one of the best people in games journalism fired because…?

Seriously fuck late stage capitalism ughh

supersquirrel, do games w IGN immediately lays off every non-UK person at their newly bought sites, including some key members like deputy editor Alice Bell

The violence is the point

supersquirrel, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is

If you want to do something about it just go play beam.ng or motor town or another racing game from a smaller dev.

supersquirrel, do gaming w So... Let's talk about StarSector

Nebulous has a conquest mode that is in testing at the moment that sounds extremely promising. The base gameplay is so good the game doesn’t need much, just a bit of progression between battles and choices to make about who to fight next.

Transcendence is a classic, the dev is still working on the game and the first early version came out in 1995 so rest assured if the game peaks your interest there is a lottttt to sink your teeth into there!

supersquirrel, (edited ) do gaming w So... Let's talk about StarSector

I don’t know how I came across Star Sector but games it reminds me of:

  • Mount and Blade obviously (the open world with roaming bands you encounter)
  • Transcendence is a game where you only play as a single ship but this is one of longest developed 2d top down ship games and it deserves mention.
  • Battlevoid Harbinger is much simpler but the game is well suited for mobile and the tactical battles are actually extremely interesting, there is a lot of thought to how you approach situations and which direction you choose to go through sectors.
  • Silent Sector, I haven’t played this one but it seems to be well reviewed. This is a game where you fly mostly one ship I think.
  • Subspace Continuum is a deep cut lol, old multiplayer 2d spaceship combat game with really realllllllly deep combat mechanics and a very high skill ceiling. You pilot a single ship. Mostly dead :(
  • Nebulous Fleet Command is a good pick if you want Star Sector but 3D. It actually controls fantastic on my steamdeck and I am reallly REALLY impressed by the UI, tutorials and general control scheme as this game is basically as in-depth with radar, targeting, guided missiles as you can get without going for a modern day military sim (like command modern operations or something).
  • Space Rangers HD: A War Apart looks bonkers, haven’t played it but it deserves a mention for just being so off the wall and obscure
  • (Microsoft) Allegiance is an old space combat game kind of like Empires Mod or Natural Selection 2 where one player per team is the commander who plays the game like an RTS and all the other teammates play the game like it is a spaceship combat game. It is 3D and multiplayer but I feel like there is some shared DNA here with picking the right fights so you can upgrade your fleet and then taking enemies more head on.
  • Armored Brigade is worth a mention, yes I know it is an entirely different genre of a Cold War gone hot realistic military game, but the top down visual style and the really interesting delayed orders system I think might be interesting to check out as a fan of tactical spacecombat games. The effective range of main battle tanks in this game alone is terrifying.
  • The Last Federation by the makers of AI War also deserves a mention here because I LOVE the clever twisting of game mechanics (these developers are great at that, see Tidalis lol) where you play a single spaceship amidst warring factions but that your goal is to UNIFY them. You are an extremely powerful alien from a dead race with a powerful ship and you want to stop the galaxy falling into war but you are only one ship and you have to think about the political/diplomatic implications of every move you make. It gives the game structure of star sector or mount and blade where you roam around fighting and negotiating with much bigger factions than yourself a broader shape and arc to the experience. Very cool game, I haven’t tried it yet either though.
  • Star Traders: Frontiers sigh imagine if it had combat like star sector??! Or imagine Star sector had its non-combat elements fleshed out this much?
  • Helium Rain looks very very interesting in the way it simulates economies and let’s you interact with an open world but it is 3D
  • Children Of A Dead Earth is probably the only actually realistic space combat game, I want to try it
  • x4 series or whatever seems like it has great options for building up companies with automated ships going everywhere never tried it though
  • 3030 Deathwar Redux is a great singleplayer 2d space game with a well done story and fantastic looking grim cyberpunk pixel art. I love the commitment to going with a point and click style art scheme for everything outside of the spaceship cockpit. This game nails the vibes and I think other game developers making space games should take another serious look at just how efficiently point and click games can convey the feeling of place with a single backdrop or two and some music (imagine if a space game like Star Traders: Frontiers had the art style of The Sea Will Claim Everything?? Ooooff that would be dope).
  • The Dominions and Conquest Of Elysium series, I know this is a different genre but there are a ton of shared mechanics and strategies here and I need to mention them in case a space strategy fan hasn’t stumbled onto them yet.
  • ΔV: Rings of Saturn rightfully takes a closer look at space mining as being something that is fun, exploding spacerocks with lasers shouldn’t be like a more boring version of a basic MMO quest right? It should be like playing a game of pool but you are ON the pool table and the pool balls can crush you (I suppose Hardspace: Shipbreaker deserves a similar nod for making us consider how foolishly we handwave away the fun of disposing of our unwanted starships by abstracting all the fun plasma-torch cutty bits into a single “sell” button) .

sigh ok sorry one more deep cut and I will stop, I am just having too much fun going through the cobwebs of my brain lol

  • Approaching Infinity is a turn based roguelike game where you play a spaceship captain roaming the universe with very very simple graphics but the gameplay is absolutely superb and deep as hell. Yes, the graphics are awful hahaha but the abstracted tile based nature of the game means that complex systems can more easily be built and developers have more time to focus on balancing those mechanics so that a player always feels like they have interesting choices to make. A difference here though is that a big part of the game is exploring a wildly different planets with different hazards and resources, this game is kinda a bit like No Man’s Sky if it had completely opposite design goals.
  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • FromSilesiaToPolesia
  • fediversum
  • esport
  • rowery
  • tech
  • test1
  • krakow
  • muzyka
  • turystyka
  • NomadOffgrid
  • Technologia
  • Psychologia
  • ERP
  • healthcare
  • Gaming
  • Cyfryzacja
  • Blogi
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • slask
  • nauka
  • sport
  • Radiant
  • warnersteve
  • Wszystkie magazyny