Everything being said on both sides in those screenshots doesn’t really mean much to me without data to show it’s actually the case.
My personal feeling is that I don’t care to own most games in the first place and would be happy getting them all from the library the same way I do with books. Without Gamepass I wouldn’t have played things like Payday 3 or Grounded in the first place because I won’t purchase them. The alternative for me is piracy.
It’s been a while since I looked at a main series Pokémon game and thought, “That looks nice.” This includes last week’s full reveal of Pokémon Legends Z-A, which going from the first bit of footage seems to feature a lot of hazy-edged grey rooftops, futurist UI, and eerily smooth NPCs, and not a lot of consistent,...
“devs too focused on making a game pretty instead of fun” is talking about making the art photorealistic with fancy hair engines and such, when doing so doesn’t add meaningfully to the experience and only serves to needlessly complicate development and inflate the cost.
We can tell that making all these 3D models and animations is a problem for the devs because they’ve said so repeatedly. They’ve even said they can’t have every Pokemon in the same game as a result. Instead of the lovely pixel art of FRLG we have a mish-mash of dead-eyed, poorly-animated cartoons with PSP-quality “realistic” terrain that grate against each other. And for what? Why do 3D when you can only do 3D so poorly?
Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales angielski
https://i.imgur.com/qEsdvgq.png...
Pokémon games have become consistently ugly, and it's alright to wish they weren't (www.eurogamer.net) angielski
It’s been a while since I looked at a main series Pokémon game and thought, “That looks nice.” This includes last week’s full reveal of Pokémon Legends Z-A, which going from the first bit of footage seems to feature a lot of hazy-edged grey rooftops, futurist UI, and eerily smooth NPCs, and not a lot of consistent,...