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soulsource, do gaming w VR is so 90s
@soulsource@discuss.tchncs.de avatar

Revisionist? I am old, I was there. But if you don’t believe me: en.wikipedia.org/wiki/Symbian

(And while I didn’t own a Symbian phone myself, a good friend did. Oh, but what I owned was a tablet computer. Way back in 2002. And now you will likely call me a Revisionist again, because I owned a device before Apple invented it…)

soulsource, do gaming w VR is so 90s
@soulsource@discuss.tchncs.de avatar

It’s funny that you mention the iPhone - a device that had zero innovation compared to its competitors, and just managed to take the market because of marketing.

soulsource, do gaming w Let's discuss: Visual Novels
@soulsource@discuss.tchncs.de avatar

While Visual Novels are not my favourite genre, there are a few entries that I would like to highlight, because I enjoyed playing them quite a lot:

  • Pyre: While it isn’t marketed as Visual Novel, it pretty much is one. To be precise, it is a Visual Novel with sports-game elements. The world-building in this one is excellent, as is the art. The visuals alone would make this game worth playing, but there is also the soundtrack, and the gameplay of the sports events is pretty fun too. Oh, and the story. This game really requires tough choices. It’s from the same studio that made Hades, Transistor and Bastion, and it shows.
  • Griftlands: Again, not marketed as Visual Novel, despite very clearly being one. This one is a Visual Novel with card battles and deck-building. Just as with Pyre, the world-building in this one is outstanding. The card battles are well done. It’s no Slay the Spire, but it’s still pretty good. Also, it has some of the best jokes I have seen in games recently.
  • Loren the Amazon Princess: Again a Visual Novel that is primarily marketed as something else - this time Role Playing Game. And to be honest, it has everything you would expect from an RPG: inventory management, character stats, JRPG-style turn-based battles, trading, a world map,… But it’s still pretty much a Visual Novel with RPG elements. It has a massive scope for an indie game, and is overall pretty well done. To be blatantly honest, I played this mainly for the RPG parts, but the story isn’t bad either, once one gets past the initial “I see your party has no rogue, mind if I join?” part. The setting is still being actively developed by the studio behind it, who have released several other visual novels (with and without RPG elements) set in the same world, with recurring characters.
soulsource, do gaming w VR is so 90s
@soulsource@discuss.tchncs.de avatar

Yes. That’s why I was utterly confused when big companies dug out hat dead horse (yet) again.

And they are still trying to ride it.

soulsource, do gaming w Godot fork- Redot emerges after recent events within the Godot project.
@soulsource@discuss.tchncs.de avatar

It’s not “either side”. One “side” is making games, the other is screaming slurs.

soulsource, do gaming w Looking for a Tales-like RPG without active combat
@soulsource@discuss.tchncs.de avatar

Yep. And the worst part is the Fear-of-Missing-Out when disabling them.

Like, there is nothing stopping you from just not doing the kingdom management mini-game, except that nagging feeling that you might actually miss out on some content…

soulsource, do gaming w Weekly “What are you playing” Thread || Week of September 29th
@soulsource@discuss.tchncs.de avatar

Currently? Potionomics. I just wanted something that I can finish quickly, because of the upcoming release of House of Light, but now I am still not done with my play-through, so I kinda cannot start House of Light just yet.

But in a couple of days, as soon as I am done with Potionomics?

House of Light. And that for quite some time, I expect.

soulsource, do gaming w Looking for a Tales-like RPG without active combat
@soulsource@discuss.tchncs.de avatar

And the predecessor, Pathfinder: Kingmaker is amazing too.

soulsource, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair
@soulsource@discuss.tchncs.de avatar

It depends on what kind of patent. I just googled the term I had used before, and it is indeed what I expected it to be: en.wikipedia.org/wiki/Design_patent

And yes, that name is stupid. That’s why I am happy that my native language, German, has a better distinction between “Patent” (what you described) and “Geschmacksmuster” (design patent).

About patents being public: They are. That’s because the idea behind patents is that after they expire, anyone can use them to build the technology they describe. The temporary exclusive usage rights that they offer are meant as an incentive for inventors to publish their findings. The only problem is that the legal situation did not keep up with the creativity of patent lawyers… (I will stop now, otherwise this will turn into an endless rant about how broken the patent system is.)

soulsource, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair
@soulsource@discuss.tchncs.de avatar

I’m not sure how the term “patent” is to be interpreted here. It could be used like back in the days when Apple sued Samsung because their phone had rounded edges too…

Like a “design patent” (sorry, I’m not a native English speaker, so I’m unsure if this is the correct translation).

A lot of the pals in the game look quite close to Pokémon. Not identical, of course, but so similar that one just has to wonder if the design has been “inspired” by Pokémon…

soulsource, do gaming w What are the scariest games you've played?
@soulsource@discuss.tchncs.de avatar

Amnesia.

soulsource, do gaming w Palworld will not change to free to play model, dev claims [VGC]
@soulsource@discuss.tchncs.de avatar

Short answer: Whales.

Long answer: Watch the South Park episode on the topic. They explain it in detail. It’s titled “Freemium Isn’t Free”.

soulsource, do gaming w [Request] Retro Recommendations
@soulsource@discuss.tchncs.de avatar

Oh, and just in the moment I hit send, I remembered another gem from the olden times:

Unreal World: Basically the survival game. 99% of today’s survival games are just a pale shadow of this. I mean, nowadays there are even “survival” games without hunger mechanics or proper simulation of wounds… No, this is not one of those easy mode survival games. This is Fantasy Finland, and it’s the Fantasy Iron Age. Available for free or, if you want updates faster, also for money on Steam.

soulsource, do gaming w [Request] Retro Recommendations
@soulsource@discuss.tchncs.de avatar

If I weren’t currently at work and would have time to think about the answer, I could probably come up with more titles, but those are the top 2 that come to mind, if I ignore cRPGs (at least that’s how I read your “avoiding final fantasy-esque” requirement):

Settlers 2: It’s new enough to still look decent by today’s standards, and has amazing game design. Available at GoG.

Star Control 2: One of the best early open world games. The graphics have definitely aged by today’s standard, but the humour hasn’t. Or maybe it has, but just a bit. Available for free and open source.

soulsource, do gaming w Paradox CEO admits company made "wrong calls in several projects" in wake of Life By You's cancellation
@soulsource@discuss.tchncs.de avatar

Just look at the trailer. Of course there is still some animation jank, but the overall visuals are just stunning.

It’s so uncanny valley that I might feel bad for deleting the pool ladders (or whatever the equivalent of that is in inZOI).

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