It’s probably not that the light is losing energy it’s just that the distance it travels over time (the time we “know” is supposed to take for a given distance) appears compressed because of unknown/unseen gravitational forces.
Think of it like this: If there were only one star in the universe and it emits a particle of light we could calculate the distance it would travel over time. Yet we know that star will still have a gravitational effect on that light… No matter how far away it gets.
That’s what they mean by light “losing energy”. Is the energy actually “lost”? Not really. Is this slowing (aka appearance of lost energy) caused by dark energy/dark matter or something more fundamental like spacetime itself being stretched or compressed due to the gravity of astronomical objects we can see or “dark matter”/“dark energy” or… ? We don’t really know for certain yet!
Actually this guy is correct: What Ubisoft is doing here isn’t false advertising, it’s fraud.
False advertising is a very specific thing: You say something that isn’t true in an ad or as part of your product’s packaging. Like saying your product has a USB C port when in reality it has a Micro USB port and comes with an adapter. Companies that pull stunts like that rarely have legal consequences but technically it is against the law (why there’s not usually legal consequences is because most retailers will refund a product within 30 days without any penalty to the consumer).
Ubisoft is giving reviewers a different product than what they’re planning on giving to consumers. It’s like going to a car dealership, test driving a car, ordering that model, then when it finally arrives it’s a completely different car (e.g. smaller engine, different/weaker/flawed parts, etc). Case law is filled to the brim with scams like this. It’s one of the oldest and most widely-repeated types of fraud that’s ever existed: Bait and switch.
Yes! To just tinker you’ve got GdScript which is Godot’s built in scripting language similar to Python. I haven’t tried it myself but I hear it’s great for beginners.
Yeah that’s the one thing severely lacking: Character screen voices. There’s only 8 of them!
They should put out a call to the community to make more and hold a silly contest where the winners get their voices into the game. All Larian has to do is release the scripts and provide somewhere for folks to upload the audio files.
They don’t even need to listen to 99% of them themselves! Just let the community listen to them and vote. Then Larian will only have to listen to like the top ten or twenty and they can have a second round where contestants are given instructions to “fix” certain audio files or whatever (e.g. to make them shorter or longer to match the cut scene timing).