Wasn’t Piranha Bytes not profitable for quite some time?
Their games certainly had a community of fans, but I don’t think those are enough to keep a whole studio afloat.
Just thinking out loud, I did not look at any numbers, but in my head what’s done them in is not producing games that feel good to play. I loved Gothic 3 and Arcania at the time, but I’d choose any other 3rd person RPG that actually has snappy controls over the more modern stuff like Elex and I feel like that’s the mainstream opinion going around.
Why anyone would spend 1500 dollars and 300 hours on a parody is beyond me but it’s impressive work nonetheless for a solo dev.
The gameplay was fun to watch, but mostly just because the characters steps sounded like their shoes were sticky after they stepped into some spilled cola or zombie guts or whatever.
Totally agree, I don’t want to have to do research before or during playing and have to consult a build guide for every level up, just so I don’t mess up my character.
Just let me fuck around, find out and do it better all over again in my own time.