pensa

@pensa@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

pensa,

I remember Scott Manley asked someone important on the dev team of ksp2 how they approached the 2 body problem. They guy gave a vague answer that they had solved it. If that were true they would have a Nobel Prize but they don't. So then and there I decided that KSP2 will not get my money. Which sucks because I have put a little over 2000 hours into KSP1.

pensa, (edited )

I don't think that was the way he portrayed it. He made it seem like they really solved the 2 body problem. Scott Manley even made a comment about how grand that was. I really wish I could find the video to better show what I mean.

edit: here is one of him recalling it. https://youtu.be/vu22bFtZgKg?feature=shared&t=2294

pensa,

Yeah, he says n-body problem in the video I linked above. I have no idea why I am saying 2 body problem.

pensa,

Roughly, that's why long distance missions need mid course correction burns.

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