Over the years, I’ve become one to keep my media use as legit as possible. No judgement on anyone who doesn’t, but for a variety of reasons I have chosen to.
For retro games, that means my process is:
Evercade - I’m a huge fan of the Evercade ecosystem and if a game is available there I will play it there first.
NSO - For games not available on Evercade, my next stop will be Switch Online.
Collections - If a game isn’t available on NSO, I’ll see if it’s available via a collection. Think Castlevania Collections, Arcade Archives, Namco Museums, etc. For these I’ll typically check reviews before picking it up and make sure the games play well as that’s not always a guarantee.
Unlicensed emulation - Only at that point will I fire up a game on my raspberry pi.
Though honestly I can’t really be bothered to tinker with shit as much anymore these days, so often (but not always) by the time I arrive at unlicensed emulation as the solution I’ll just decide to play something else instead.
I think regardless of that deal, they were already on the debt-go-round for long enough it would’ve caught up to them eventually. I can’t imagine this was gonna be “one last job then we go clean.” The market would continue to demand more and faster growth until they hit the wall one way or the other.
Seriously. I realize people have Feelings about DRM and always-online stuff, but this is an article about a game that was never especially popular or active entering maintenance mode after a couple of years.
They aren’t shutting it down, they aren’t making it unplayable (though of course either of those things could happen at any time etc etc) - they just are no longer producing content for a game almost no one is playing anymore anyway.
I guess my reaction is partially because I never see articles like this for my other hobbies and while I don’t see articles like this about video games often, I do see comments around the internet about this fairly regularly.
I don’t hear people saying “playing board games helps me with strategizing” or “playing guitar has really improved my hand-eye coordination and playing in a band has helped my ability to cooperate with others.”
Maybe that’s because gamers tend to feel more defensive about the hobby as it has historically been disparaged. People are more likely to picture “CoD yelling person” when they hear you play video games than they are to picture “wonderwall at parties person” when they hear you play guitar.
But, on the other hand, D&D players and Marvel nerds seem to have largely moved on from “but it’s actually really cool and fun and not weird at all.” Maybe video game players should consider doing so as well.
I dunno, ‘game company commissions study to ask gamers to self-report about how gaming isn’t a waste of their time’?
I’m in my mid 30s and have played video games my whole life. I also participate in some gaming communities online and my real-life friends are about 50/50 with regards to gaming. And if asked, yeah, I would probably self report that video games have had a positive impact on my life.
But have they? I’m not qualified to say. I don’t have any actual data in front of me. I do know playing video games often makes me feel good, but I can say that about lots of unhealthy habits.
Was pumping 150 hours into Tears of the Kingdom better for me than the couple weeks of workouts I skipped? Is it good that I drank more beer during that time than I normally would have?
Would my life have been more or less improved if, instead of talking about video games online I had been practicing guitar and finding an open mic night to play at?
Would it have been better for my mental health and hand-eye coordination instead of playing Elden Ring to have gone to Home Depot, bought some wood, and built the shelves I’ve been putting off building in the basement to ease some of our storage issues?
If video games really were an unqualified good, would “my loser boyfriend stays up all night yelling into his headset about Overwatch/CoD/Fifa/Fortnite” be such a common stereotype?
I’m not suggesting video games are bad (or even that the sometimes-unhealthy way I engage with them is bad), but I am suggesting that “gamers say gaming is good for them, actually” does not provide useful data for analysis or discussion.
As someone without an Xbox or a PC, Starfield has very much gotten me back into NMS. Loving the last couple of updates, especially as a PSVR2 player.
I hope I get to play Starfield some day, cause it looks like a lot of fun, but it’s not a hardware seller for me. Probably some day I’ll pick up a gaming laptop or steamdeck or something and check it out along with the other PC games I’ve been missing for the past few years.
Yeah, my plan is PS5, too. I was worried because been playing these games on PC almost literally my whole life, from BG1 and IWD through to PoEII and DOSII. But I don’t have a PC that can play any sorts of games right now, so it’s gonna have to be PS5.
Watching a few let’s plays and streams, it sounds like controller support is solid. So despite not being what I’m used to, I’m confident it’ll be a solid experience.
Right? I’d never heard of either of these games before, but after playing the Goodboy demo and watching some YouTube videos of Witch n Wiz, I’m pretty excited for this cart.
Yeah, it’s not for everyone a lot of folks prefer emulation on steam decks, anbernics, retroids, pis, etc.
The things that drew me to Evercade are:
Licensed emulation. Lots of folks don’t care about this, but I’m happy to pay for my media when I can. In cases of indie/homebrew releases, devs get paid which is great. In cases of retro releases, rightsholders get paid which is sometimes just someone with a piece of paper saying they own a particular IP. Which is maybe less important than paying the people who directly made a thing, but in the way our society is structured, imo it’s also important to pay people willing to keep something commercially available as long as they aren’t trying to gouge you.
Curated library. I mean, part of this is just because not everyone will license to Blaze so they need to pick and choose. But back in college when my roommates and I built a mame machine, or later when I was emulating on a raspberry pi. I would mostly play the same handful of games over and over again. I love that I hadn’t heard of like 70% of the Evercade library and hadn’t played like 80% of games in the library until they came out on carts. So much discovery. I also love the fact that not all the games are all-time greats - average and below average games deserve a chance to be preserved, played, and loved as well.
The community. I probably should have listed this first because I’m not sure if I would have gotten as into Evercade if it weren’t for the community. The folks in the discord are great. Lots of really chill and knowledgeable folks to chat games with, a few colorful characters to keep things interesting, and Blaze themselves are pretty active and transparent in the chat which is really great to see. There’s a weekly games challenge (often but not always high score related) that one of the moderators runs that has lots of us playing the same games at the same time which is always fun.
Anyway, definitely no judgement for you wanting to enjoy games the way you want - that you are enjoying them at all is the important part. Just wanted to share a little bit about how Evercade works for me for folks who may be curious.
I gave away my NES, 3DS, Dreamcast, N64, and all related games and peripherals a few years ago cause they were taking up too much room for stuff I barely ever used.
I’ve already played these games on (3)DS back in 2013 or so, so I agree it’s the best way to play em. But I just don’t have the time, money, or space to be a retro game collector (outside of Evercade) anymore so I’ll make do with playing these games on Switch.
I’m playing through the Switch re-releases now and they’re great. The mapping controls leave a lot to be desired versus the DS originals, but it was never gonna be as good as that magic.