That’s probably why development now stops. Nah, I’m being sarcastic, they did good with Anno 1800 and I can understand something new to make money with is needed.
In Chernobylite, when you die (either by getting killed in specific circumstances or by committing suicide in a special device), you get a chance to alter the past by changing decisions you made in the game, which will end up in changing the story and a whole lot of things like companions’ attitudes, weapons at your disposal etc.