Fully agree. I tried to make the SC work and wrote off a lot of it as “I’m just not used to it”, but it really is asking a lot. In its defence, it was a first run product. The fact that it’s still ass usable and as weird is impressive enough to me. But it’s better as a piece of gaming history than a good product. It was just a good try.
I also agree with the Steam deck controls being actually good. I want the SC2 that’s just a steam deck without the screen or computer.
So I guess the opposite of the steam brick.
I’d gladly pay $100 to have a steam deck like control scheme for my desktop. Rechargeable batteries and a Linux first design would be awesome. I don’t mind just using cables all the time, but I would like better wireless options for Linux gamepads (though to be fair, I haven’t tried connecting a wireless controller to a Linux box in 5 years).
Of the lines I draw in my gun purchasing decisions (you’re right they’re all war profitiers), IWI and the like is the only one that I actively disuade people from.
That being said, the engineering history nerd in me is easily compelled to learn about design philosophies
Do they even make disks with enough space for a modern game? Secondly, would a spinning disk be fast enough for it?
I feel like the only way for truly physical media in the AAA space to be a thing again is if people are willing to pay an extra $60+ for an external SSD that holds the game.