mjhelto

@mjhelto@lemm.ee

Moving from lemmy.world.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

mjhelto,

Anyone wanna start a sysadmin union? Anyone? Please? My neck is starting to hurt from all the hats they make me wear!

mjhelto,

No other game has had the impact on my way of thinking more than Outer Wilds.

mjhelto, (edited )

Interestingly enough, I did the same thing. When it launched, I was big into piracy and had a shitty job to pay for games with. Played until I could fly the ship, flew into the sky, then promptly lost control of my ship and didn’t touch it again for at least half a decade. So glad I bought it and played it without spoilers!

Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com) angielski

Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

mjhelto,

Worse than all that, it’s a fucking space sim. Why are all these space sims wanting to add FPS?

mjhelto,

I admit, I was a backer of the original campaign for Star Citizen. However, with the dev cycle what it is, I think I’ll be a grandparent before the game releases from early access. Last time I played it, it was a buggy mess, with only combat, and was not fun to me. I also admit, a lot of my angst comes from the way Elite: Dangerous tried to make FPS combat, etc., a thing. As someone who plays that game to explore, that entire DLC, as well as the alien shit they added, was part of system I had no interest in and, in my opinion, has further led to the downfall of E:D, a game that has been waiting for atmospheric landing, etc., but still, years later, barely has non-atmospheric landing.

I get the desire to walk about your ship, have carrier ships you can walk around with other players, and space stations you can visit actual NPCs in. However, if I wanted to shoot stuff, I’d play an FPS. I play E:D to explore and get that fear/anxiety/dread I only ever feel watching American politics. Just not my game play when I wanna just chill and narrowly avoid crashing my ship while exploring!

mjhelto,

You’re right, getting out and moving around and hoping into the pilots seat of your ship is cool and I love to see that stuff. However, I don’t know why it always has to tip toward violent encounters instead of just having the ability to feel immersed in a space ship or station.

mjhelto,

That’s a cool aspect of it, no doubt, I just wish it took a backseat to the core game play. We have so many FPS games, but not many great new-gen space sims.

mjhelto,

But that’s never how these things go. They put so many resources into FPS aspects that they almost entirely abandon the space sim. Just look at E:D for an example. They dedicated a whole DLC to walking around your ships and then threw ground assault missions into it.

The immersion from being a part of the world, walking around and experiencing stuff is neat and immersive. If the focus was on that stuff first and FPS second, cool, but that feels rarely the case.

Thanks for the comment!

mjhelto,

Amnesia: The Bunker for me. Close second would be Outer Worlds.

mjhelto,

Unless it’s Mass Effect or Saints Row, though, right? Then err body gettin’ fucked!

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