Interestingly enough, I did the same thing. When it launched, I was big into piracy and had a shitty job to pay for games with. Played until I could fly the ship, flew into the sky, then promptly lost control of my ship and didn’t touch it again for at least half a decade. So glad I bought it and played it without spoilers!
Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
I admit, I was a backer of the original campaign for Star Citizen. However, with the dev cycle what it is, I think I’ll be a grandparent before the game releases from early access. Last time I played it, it was a buggy mess, with only combat, and was not fun to me. I also admit, a lot of my angst comes from the way Elite: Dangerous tried to make FPS combat, etc., a thing. As someone who plays that game to explore, that entire DLC, as well as the alien shit they added, was part of system I had no interest in and, in my opinion, has further led to the downfall of E:D, a game that has been waiting for atmospheric landing, etc., but still, years later, barely has non-atmospheric landing.
I get the desire to walk about your ship, have carrier ships you can walk around with other players, and space stations you can visit actual NPCs in. However, if I wanted to shoot stuff, I’d play an FPS. I play E:D to explore and get that fear/anxiety/dread I only ever feel watching American politics. Just not my game play when I wanna just chill and narrowly avoid crashing my ship while exploring!
You’re right, getting out and moving around and hoping into the pilots seat of your ship is cool and I love to see that stuff. However, I don’t know why it always has to tip toward violent encounters instead of just having the ability to feel immersed in a space ship or station.
That’s a cool aspect of it, no doubt, I just wish it took a backseat to the core game play. We have so many FPS games, but not many great new-gen space sims.
But that’s never how these things go. They put so many resources into FPS aspects that they almost entirely abandon the space sim. Just look at E:D for an example. They dedicated a whole DLC to walking around your ships and then threw ground assault missions into it.
The immersion from being a part of the world, walking around and experiencing stuff is neat and immersive. If the focus was on that stuff first and FPS second, cool, but that feels rarely the case.
Microsoft’s ‘World of Warcraft’ Gaming Staff Votes to Unionize (www.bloomberg.com) angielski
Discord Shuts Down Servers for Switch Emulators Suyu & Sudachi; Disables Lead Developers Account As Well (www.theverge.com) angielski
Discord👏Is👏Not👏A👏Replacement👏For👏 Websites
What are the best indie games you've ever played? angielski
Fantastic titles made by people in their bedrooms.
Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com) angielski
Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
With the year coming to an end, what was your favorite video game you played this year?
Male players: Why do you play female characters? (kbin.social) angielski
Got the idea of posting this when I watched this YouTube video that talks about reasons men love playing as girls....