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millie, do gaming w To appease a Steam user's demands for straight representation, Webfishing added a 'Straight' title that costs 9,999 fish bucks

Spam G in support.

Meow meow meow.

millie, do gaming w Sony shuts down Concord developer Firewalk Studios, game will remain permanently offline

How exactly are you presuming to accurately estimate future sales that don’t exist yet? They increased their cost of operation substantially by relying solely on servers they themselves host, and tie the future viability of their product to hosting those servers. That means there’s a clock on how long it makes sense to make the game available to the public.

If they allowed for private servers, that small initial batch of players could potentially grow. Especially if they build in the extensibility of allowing players to mod the game. As it stands, the game now won’t make them any more money, and creating the opportunity for it to ever make them money had a continuous cost. There would be no incentive to shut down access to the game itself if it didn’t carry a cost to the company.

If they happened to be one of the few successful games in their genre, then sure, hosting their own servers exclusively is a potential means of revenue. But if they’re not? It makes much more sense to leave the thing out there for people to fool around with. You never know when one streamer with a following might pick up a game and decide they like it. Can’t happen if it doesn’t exist though.

millie, (edited ) do gaming w Sony shuts down Concord developer Firewalk Studios, game will remain permanently offline

These companies really need to learn the private server model. How is your game ever going to get up enough players to be popular when you’re financially incentivized to bail as soon as possible? Put up some public servers for players to hop on, put out a private server, and let people do their own thing. You can still monetize DLCs or even go the route TF2 went and release paid items and loot crates.

People are still playing TF2 and still spending money in the item shop. They definitely wouldn’t be if Valve had bailed on it entirely the first time they had a slump in their playerbase.

millie, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes

Are they? Seems to me like they’re corporate leeches sucking the life out of every industry and offering nothing of value in return.

millie, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes

Tell that to the C-levels who literally are putting in orders.

millie, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes

Honestly, I think the bar for games these days is totally warped. People expect these cinematic masterpieces with ultra-realistic graphics in gigantic 3d landscapes with massive autonomy, extensive character creation options, full voice acting, juiced up complex mechanics, and zero bugs, and they want it yesterday. If it costs more than a full tank of gas they’ll say it’s too expensive, and if it isn’t fully patched on day 1 they’ll call it unfinished.

It seems almost obvious that simpler 2D games are a better and more satisfying alternative in this landscape. No wonder AAA studios seem like they’re racing to the bottom.

How are you supposed to get all that and also have a decent story or a sense of cohesion? We need to simplify.

millie, do gaming w Nintendo has reportedly shut down Ryujinx, the Switch emulator that was supposedly immune

Is the new one better than Tears of the Kingdom?

millie, do gaming w According to New GTA 6 Rumor, Main Story Might Be Shorter Than Red Dead Redemption 2

GTA Peace is kind of weirdly named for the content of the game. Maybe it’s meant to be ironic?

millie, do gaming w Nintendo and Pokémon are suing Palworld maker Pocketpair

Having played Palworld a bit, some of the monsters are distinct from Pokemon, but some of them are incredibly obvious clones.

But like, looking back at some of the knock-off toys I remember seeing in the 80s and early 90s? It definitely seems like copyright has gotten more robust in its attempted overreach.

millie, do gaming w Concord is going offline beginning September 6th

This is the problem with spending millions of dollars on games and focusing on profitability over actual quality or expression. Video games are fundamentally an art medium. You can choose to make some uninspired cash grabbing trash, and can even make a whole company built around that and make profit. But are you going to make a great game that way? Probably not.

You’d be better off with half a dozen people with passion and a comparatively minuscule budget. You might have to scale back from ultra realistic graphics and massive explorable areas with dozens of voice actors, but I don’t really think that makes games any better anyway. A little 2d rpg with really basic pixel graphics can put a big project to shame if it’s made with passion and emotion.

millie, do gaming w Know any good pinball video games?

Dino Land for Genesis was a lot of fun!

millie, do gaming w GameStop Shuts Down Game Informer, The Longest-Running Gaming Magazine In The US

Honestly I mostly just know because I have a big stack of old Game Pros and Nintendo Powers from the 90s and I only ever remember seeing Game Informer in Barnes and Noble once those became a thing.

But you may still be right! xD

millie, do gaming w GameStop Shuts Down Game Informer, The Longest-Running Gaming Magazine In The US

2006 is a bit late in the game. Game magazines as a relevant medium peaked in the 90s. By 2006 you have a pretty robust internet, what’s the point? Yeah, sure, if you stick them in every single B&N they’ll sell, but Game Pro and Nintendo Power were institutions in the 90s. If you wanted to know about games, that was the way.

millie, do gaming w GameStop Shuts Down Game Informer, The Longest-Running Gaming Magazine In The US

Bummer. Game Informer was the leading game magazine when Game Pro and Nintendo Power were around, though? I think not. Game Informer was third fiddle at best.

millie, do gaming w Everspace 2: Why am I not considered a Pirate?

It could also just be propaganda. They’re pirates, not us!

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