I can confirm that their battle passes and seasonal events were horribly grindy, taking many days of non-stop CPU battle matchmaking because they end faster and yield more progress than matches with human opponents. They only made it worse as the game’s popularity went down. If the revamped game’s battle passes aren’t lenient like Halo Infinite’s then this game is dead on arrival to me.
It’s also worth noting that they used UE5 store assets rather than making their own art. It may look decent in a single screenshot but games made like this often have an incohesive art direction and can’t match the quality with their own work.