Would have liked a more technical update. Something akin to Factorios FFFs. There were quite a few articles recently about the FSR2 implementation being faulty and general performance issues due to wrong use of certain gpu extensions. Would have loved to see something mentioned about that.
I really appreciate that Earendel also got to voice some lines here. The crossover with the mod is undeniable and him being involved with the company now could have been handled differently elsewhere.