Oh interesting, I had Dishonored on PC and didn’t remember it being so bad. And I know what you mean, the controls feel so off beat though it’s hard to put my finger on exactly what it is. Some kind of acceleration/mapping function thing. I like to use motion controls for ADS as well and those were very sensitive.
Thanks for sharing. You’re definitely right about the divide. I just found that I had so much time I could do everything I needed and wanted to do (granted, within the confines of social distancing at the time). Housework was joyful because I could do a good job of it, and have time for hobbies, and have time to relax from both. Aside from all the suffering and madness in the world at the time, it was a genuinely satisfying experience at home.
I noticed over covid that many people were telling me that they were happy to be working again after being furloughed (temporarily paused employment in the UK) because they’d been losing their minds with nothing to do. I couldn’t understand it, I was busy and really happy.
The Last of Us II. I went in expecting the same act structure as the first and was surprised. If you’ve played it then you know what I’m talking about. Despite mainly taking place over just a few days it really feels so drawn out and a relentless struggle, which felt so perfect for the world of the game.