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intensely_human, do games w Quest 1 becomes near-E-waste Apr 30

Why assume that’s what I was saying?

intensely_human, do games w Quest 1 becomes near-E-waste Apr 30

It’ll be five years old this may. It’s four, going in five.

intensely_human, do games w Quest 1 becomes near-E-waste Apr 30

So they made you join the army?

intensely_human, do games w Quest 1 becomes near-E-waste Apr 30

Device was released May 21, 2019. So about five years of use, assuming someone bought one on release day.

Meh.

intensely_human, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

Nope. Thank god there’s a free market and therefore I have options.

intensely_human, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

And people never spend money on things based on how good they are /s

intensely_human, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

Exactly

intensely_human, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

It’s like trying to win a rally by removing the brakes from the rally car.

intensely_human, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

Profit, selling games, and maximizing value for shareholders are all fully correlated, to the point of being the same thing at different stages of the process.

Modern capitalism moves away from all three by focusing instead on current-quarter profit.

intensely_human, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

The perception of profit is a more powerful force than actual profit.

Markets select for profit by simply trimming away the things that don’t make profit.

Boards of directors select for the perception of profit by firing CEOs who don’t provide them with that perception.

These systems are both operating. The companies that don’t make a profit will still die. It’s just that under this system, a company that’s on track to making profit can be redirected by a Board onto a path where they aren’t, because of that second mechanism.

intensely_human, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

So just don’t take your video game company public.

One thing Ayn Rand’s characters were definitely too selfish to do was allow a committee to take over their work.

intensely_human, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'

Oh yeah I’m sure the lack of a profit motive would just make games amazing 🙄

intensely_human, do games w Report: A Marvel 6v6 Overwatch-Style Shooter Is Coming

This is a solved problem in the comic book digital media universe: anyone with insufficient powers is given a robot suit to bring them up to par.

Batman … in a robot suit. Spider man … in a robot suit. The Punisher … in a robot suit. Tony Stark … in a robot suit.

intensely_human, do games w Report: A Marvel 6v6 Overwatch-Style Shooter Is Coming

Why should you expect the game … at all?

How is any expectation whatsoever helpful?

There’s a predictive model you can build and run in your brain. The result of running this model will be feelings of disgust, frustration, anger.

Do you choose to run this mental program? If so, why?

intensely_human, do games w Report: A Marvel 6v6 Overwatch-Style Shooter Is Coming

What’s the best dopamine rush you’ve ever gotten from hating on something? How long did it last? When you looked back on it the next day, was it a fond memory for those two minutes?

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