The sidequests are fucking great though. Didn’t play all, but those I did could be main quests in a different game. I had to skip some because there is just stupid amount of them and I was overleveling fast.
Don’t do map completition though - trying to do all is truly insanity
I don’t play, but watched a vid on this. Apparently we never killed hin or Theo Parnell - they both somehow faked their deaths (Theo was the one with all the decoy shit) and are back at it.
If I remember correctly this was a live service game at first but pivoted back to singleplayer after Anthem or some other flop. It definitely still bleeds through.
Sounds great! So I understand you skill up stuff by walking, I assume traveling through the world as well? The site mentions there is combat as well, how does that work?
Wayfinder had both. There were these randomly generated dungeons akin to Warframr instanced missions or Destiny strikes, but also had a open world zone with events and such for a more MMO feeling. New bigger zones were of course promised along with mounts. Raids were mentioned, as were guilds and guild housing and other social features.
I get the desire to have a game playable offline, it’s valid. And maybe the game will end up being enjoyable as single player. But that’s not what made me personally interested. But oh well, my bad for buying into early access, I was due to get burned on it I guess. At least I went for the lowest pack (I did try asking for a refund but I played a bit, so not having high hopes)
You can play with friends, but not just matmchmake with randos when your friends are not online or not playing the game at all (or not having friends). You miss the organic moments when you are having a fight in open world, you are loosing and suddenly some dude charges in and saves the day. You can’t join guilds (promissed feature) and engage in a community, potentially make new friends to do the aforementioned activities with so you don’t have to play with randos. You miss the feeling of being a part of greater world, when you just see someone else in the game. Or the ability to ask for help in map chat. Also ongoing support and updates.
Funny you should mention V Rising too because while I’d probably play solo, I’m more likely to find a server to play on along side others than just playing on my own server alone or offline (not sure how this works therr tbh).
Simply put, I’d miss those things you experience in MMOs. Wayfinder was fun when populated. Much less so when there was nobody to play with.
I was promissed an MMO lite that would become an MMO through thr development, but getting a single player game instead. I wish the game and the devs all the luck but I can’t help but feel betrayed - much like majority of gamers who expect single player game but get live service one.
You are asking if it could be same experience as an MMO-lite without being online. Think about it.
Core gameplay will stay, yes. And sounds like they changed quite a bit. But if you were promissed an MMO-lite and are getting a single player game…
I hope that it is notnthe exact same game but offline, because it will not hold up. There are different expectations from a MMO and single player game.