Yeah unlike other big companies, Valve still has some trust to rely on. Let’s wait for what they’re saying and doing first.
Also, the quickest path to success will always be to reignin the payment processors. Which should be a no-brainer anyway; they should have no influence on content decisions.
Honestly I’m really happy with how itch.io is handling it. Making sure they still get their money, but quickly reintroducing the games, and telling us the exact reason why they had to disable those games in the first place. Great management.
Well the price is $80+. GAMES with higher prices tend to do poorly a lot of the time. Additionally, this is a multiplayer game, so less people buying for the high price also means lobbies might be more on the empty side, which takes away the fun. And then there is also an argument that high prices cover a lower expectation of sales. Although this one might be my naivity about causality.
They talk about the game in abstract terms, and in a way where the hype seems to be more important than the content of the game. Which to me is always a bad sign. If the game is good, why not talk about specifically what the must fun parts were for you?
And even the leak itself suggests at least one person knows the price is a bad look for the content. So that person who has insight, knows it sounds bad. I will boldly infer, that that’s because it’s not worth $80. Which makes it also very probable that it’s far less than even a “moderate” $60, I can’t believe I’m saying this because that’s still an unbelievably high sum of money for a game.
And with all these points remember, battlefield does not have the best track record, so only some of these details indicating a fishy smell will sound the alarm and make me reconsider buying. I don’t have enough trust to extend towards games published under EA, for obviously reason.
And I’m saying this as a former battlefield fan, they’ve thoroughly run the series into the ground. It’s genuinely impressive, it’s not even lucrative anymore I don’t think.
They’re really trying to keep the server load low on launch are they. There’s gonna be a nice 6 players on a 64v64 map in a game mode that’s riddled with bugs.
For some reason I have a bigger urge to jump in the Atlantic than to buy this game.