I think the most important part is that it launched without DRM on GOG and was able to be pirated from day 1 and it STILL was a huge success because people knew that the game isn’t trying anything shady to get even more money from you
It’s just something people actually want to support and not like people feel like even if they buy the game they only have half an experience if they don’t spend more money later
I really hope the next financial report from Larian is making people think differently about the necessity of putting aggressive DRM in their games
People don’t pirate because they don’t want to pay - they pirate because they don’t trust the game to bit pull more shady shit later and not be worth it in the end
Wouldn’t it have been a surprise if it didn’t have them? The way AC was monetized in the past I’d be shocked if they switched back from that without a huge backlash
The only he I possibly see myself preordering in the forseeable future (haven’t preordered anything in the last 10 years since I really dislike buying something you don’t know)