I muted the game after an hour of anime noises so I have no opinion on the music. I honestly hated the combat, though. It was the worst parts of every combat system I’ve ever encountered, with slow enemy attacks coupled with slow movement and high HP that just made for long, easy slogs. Like master mode on BOTW. I enjoyed the genshin koroks and exploration, though. Those were fun.
What made them successful was marketing and copying and simplifying devil may cry. GOW’s voice acting and tactility of gameplay were far above the norm, which brought people back for a sequel. Its story was par for ps2, which is to say tolerable.
There were innumerable opportunities for kratos to develop character beyond raging angry guy of rancorous fury. Every betrayal and every reconciliation was so bland after a while. The originals were one long soap opera.
Never played destiny and never will, but deep rock galactic, overwatch, and baldur’s gate all have mechanics rooted in other games. After playing a few other ability-heavy shooters with slower onboarding, OW and DRG make sense.
Going to a site with a terrible autoplay pseudo-podcast that refreshes on every new page is basically the MySpace experience. It’s incredibly difficult, by the way, for small projects to have their wikis deleted and wiki site staff are less than helpful. Always nice for a defunct wiki to rise to the top of search results when the project website hosts quite a bit more identically formatted information but without random penis based articles. I love that.
I never understand freaking out about death threats. If someone actually wanted to murder you, they’d be quiet and methodical about it, not grandiose. To be fair, I’ve never received a death threat so perhaps I’m not theeeeeeeeeeeee