On Steamdeck, I haven’t tried multiple controllers, but with one, it has been rather seamless for both the PS5 and the Stadia controller. They are both Bluetooth, and when I turn them on they just work. That said, the original SteamDeck(which is what I have) doesn’t support CEC or Bluetooth waking, so the Switch wins out on automatically turning on and switching my TV’s input. The OLED SteamDeck is supposed to fix that, but I’m not paying for a replacement until this one dies or a SteamDeck 2 comes along.
I agree. The hardware was out of date before it was released. The controls were poorly placed to make the joycon gimmick work. It was designed for little kids hands and didn’t offer a solution for adults. The steamdeck really highlighted all these problems by doing it better day one. But for the target demo of the switch, very little of that mattered, and it was a great success. I just hope the Switch 2 learns from these mistakes and doesn’t repeat them.
Now that we have 4k HDR displays, tools are starting to popup to accurately emulate the CRT look and feel. 1080p wasn’t enough to catch all the subtle details, but we are finally there. Kinda cool to see the age of CRT never fully died.
CDPR has some interesting history. My understanding is that they got their start bootlegging games that couldn’t be got legally in their area, and transitioned to making games for their isolated market. GoG felt like a way to he true to their roots, distributing the old games used to bootleg legally.
I’ve been playing Soulstone Survivors. I kida forgot it existed and was searching the Steam Store for a Vampire Survivor like and was reminded I own it.Itt is clear that the makers were in the middle of making a ARPG rougelike when VS came out, and they successfully made the change. As a result, it has well fleshed out systems across the board.
Can’t say I’ve done extensive research, and Nintendo would be the first company I would assume would ignore standards, but my understanding is that any half decent charger has a sort of power negotiation to prevent such issue. I suppose if you have some cheap dollar store USB-C chargers laying around it might be risky if they too ignore the standards.
That said, I did have a USB-C PD 65w charger fry a laptop. It was, for sure, the charger screwing up though, I even had warning signs I completely ignored. I miss that laptop, it was a good laptop.
Not related to your point at all, but: The switch uses USB-C. Pretty much any USB-C charger will work. For the dock you do want to make sure it can push enough power, but it’s a rather low requirement. I use the same charger for my SteamDeck dock and the Switch dock. It’s the great thing about USB-C. But of course gamestop would try to sell you their generic crap instead of an official one.
That isn’t for lack of trying on Godots part, but there are parts of making a Switch game that are incompatible with an open source engine. It is possible to have a closed source export profile that targeted the switch, but someone would have to make it, and that someone would charge money for it. Which is almost exactly what has happened.
It is interesting how free it is to build games for consoles these days. Now that everything is on pretty standard hardware, gone are the days of needing a dev kit and special knowledge of how the CPU or other hardware worked. Even the switch is standard ARM hardware, the proprietary part is the OS integration parts, not the hardware.
I think the important thing to note about Terraria is it is as much Zelda and Castlevania as it is Minecraft. That is what makes it special. A lot of the copy cats tried to do 2D Minecraft, but forgot how important the Castlevania combat was to the whole mix.
Indie game devs: Godot will be happy to have you. Not nearly as large of an ecosystem of tutorials and for pay assets, but time will fix that if people start moving over in mass. I know for my gamejam games I’ll take Godot any day of the week.
I think the thing AI can’t do is inspired delivery of lines. Mario doesn’t say much, but the way it is said is very important. I think it would be easier to replace most characters in Final Fantasy games with AI than it would Mario.