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gamermanh, do games w Valve issues DMCA takedown for "Team Fortress: Source 2"
@gamermanh@lemmy.dbzer0.com avatar

Black Mesa is a remake of a single player game that Valve wasn’t planning on remaking any time soon, more profitable to make it official and take a cut

TF2 actively still makes them sht tons of money, no profit in splitting the fan base

gamermanh, do gaming w Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is"
@gamermanh@lemmy.dbzer0.com avatar

Emil Pagliarulo (guy quoted in the article), lead on Starfield, is known to have this attitude towards players. He’s also known to not like design documents, which explains the massively disconnected design of recent Bethesda games, especially Starfield.

Emil is one of the giant reasons their games have been the way they have been lately and it’s why he’s being a baby about it

gamermanh, do gaming w The rainbows are nice...
@gamermanh@lemmy.dbzer0.com avatar

I keep the rainbow preset on all my devices so if it’s the first time someone’s seeing either my home build or gaming laptop I can show off just how many colors both do (super smooth color transitions at high speed are pretty and impressive to random)

Otherwise I use red that matches my decor and cycle trhougg different effects like breathing or sound reactive

My wife leaves rainbow on and has for 8 years because it’s pretty

gamermanh, do games w Light No Fire Announcement Trailer
@gamermanh@lemmy.dbzer0.com avatar

It was, back in 2013

They made that point this year right before showing off Light No Fire at The Game Awards 2023

gamermanh, do gaming w Grand Theft Auto VI Trailer 1
@gamermanh@lemmy.dbzer0.com avatar

NakeyJakey explains it well I think

His example of GTA III having a mission where you can pre-plan by installing an ignition explosive on a car before a mission and then use that explosive to insta-complete a mission is a great example of old rockstar design openness with missions

Compared to RDR2 where some missions will fail you for going slightly off the beaten path even if it’s not out of character or a bad time in the narrative to do so, or break if you do something cleverer than R* expected you to be

gamermanh, do games w Court rules Gabe Newell must appear in person to testify in Steam anti-trust lawsuit
@gamermanh@lemmy.dbzer0.com avatar

Legit, I’ve never heard of anti-competetive practices from Valve. Anti-consumer? Sometimes, yeah, though they do a lot more right than most

The argument seems to be that “30% cut is too high” but it’s not like there aren’t other options if you think that’s too high. Epic loves to pay for games to be exclusive there, humble and gog exist, one could even go the retro route and set up their own website (though that’s prolly the dumb idea), itch.io comes to mind…

If Valve HAS done some shady shit to ensure their major market share I’d be down to hear it, but to me as a PC gamer since '10ish (and had PC gamer friends since 06) it seems they got there through being a not complete garbage heap of a company that actually improved over the years on user feedback, which is supposed to be the good example of capitalism innit?

gamermanh, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@gamermanh@lemmy.dbzer0.com avatar

Yeah, I’m aware MSAA is old but I’m comparing current AA to that because it was an output that matches what I want from games now in looks, if that makes sense

Those games that allow SMAA or FXAA I will 100% use one of those options, even if the implementation is hot dogshit (I seriously hate ghosting), but so many games either force TAA (again, fucking cyberpunk) or only offer TAA or nothing (or TAA and upscaling, which works but isn’t a great solution, imo)

I wish I didn’t notice this shit, my wife thinks I’m insane for being bothered by them and I’m so jealous of her for it

gamermanh, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@gamermanh@lemmy.dbzer0.com avatar

RT being a thing + deferred rendering for larger and more complex scenes pcaused rendering engines to change in ways that make AA work less good

Things like MSAA are now basically worthless due to these rendering changes, leading to TAA proliferation as it’s the best AA for it’s cost in modern engines

gamermanh, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@gamermanh@lemmy.dbzer0.com avatar

That sounds like exactly what my issue was with learning: it always being on, any teeny hand movement ever would fuck with the camera, the steam controller sounds much closer to what my mind expected from gyro

With that in mind I just might have to try it out, though now I’m scared of getting good with it and needing to hack gyro into games to play, much like getting good with MKB killed me playing FPS on controller lol

gamermanh, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@gamermanh@lemmy.dbzer0.com avatar

I want decent AA back gdi

Ray tracing isn’t worth how horrible TAA can make some games look, imo. We’re getting close, but it’s been years of this and I’m so tired of choosing between ghosting and jaggies. Or worse, some games that just force the ghosting TAA onto you anyway (cyberpunk you fuck)

gamermanh, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@gamermanh@lemmy.dbzer0.com avatar

It’s not a technical limitation but a balance one usually

20 Auto save slots can mean going really far back on decisions the dev might want to be more permanent for you

Having at least an extra 1 for avoiding soft locks though is a really good idea, and it’s annoying when it happend

gamermanh, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@gamermanh@lemmy.dbzer0.com avatar

Do you just eventually get used to gyro aim?

Everyone I know that’s gotten good with it swears up and down about it but 10 or so hours with Splatoon 2 and I felt like I didn’t get ANY better with it

This is from someone who’s pretty damn good at fps games, usually top 3 on the scoreboard no matter what game it is, so I’m not just bad at the games themselves

gamermanh, do games w Battlefield 2042: How Season 6 - Dark Creations is Bringing More Variety and Versatility
@gamermanh@lemmy.dbzer0.com avatar

No, I’m giving battlefield all the credit it’s current incarnation deserves:

It is not as good as a game made by 3 guys on Unreal. I tried it again last week out of curiosity and it’s flat out not worth getting when BattleBit exists, in my opinion

And a long history of releasing trash and getting to decent only proves the point, BattleBit actually started as an enjoyable and decently content filled product whereas battlefield you KNOW won’t next time it comes around

gamermanh, do games w Battlefield 2042: How Season 6 - Dark Creations is Bringing More Variety and Versatility
@gamermanh@lemmy.dbzer0.com avatar

It is

I didn’t realize how starved for a game like it I was until it dropped and I suddenly had hundreds of hours in it

I used to really love battlefield, but even trying 2042 again after BattleBit released I just can’t go back

gamermanh, do games w Battlefield 2042: How Season 6 - Dark Creations is Bringing More Variety and Versatility
@gamermanh@lemmy.dbzer0.com avatar

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