Its hard because stop using adobe as graphic designe
Premiere Pro, Photoshop, and After Effects all worked when I tried them on Linux Mint 22 to see if they worked
Older versions from before the CC updates for those programs that you can use them for also work and work quite well, though I do understand that there are literally missing features for professional work in some of those older versions
A real Linux alternative (or proper fucking Support but fuck adobe) would be GREAT, but the change likely won’t be as bad as you might be worrying
So far the hardest thing I’ve had to install was called YAD, and that was so I could install Morrowind mods specifically, a rather niche need all things considered, and I’ve made multiple audiovisual projects on my Linux workstation without having to do anything like that
I do keep a Win10 LTSC on a side boot drive for games with anticheat and any programs I might need there but so far that’s literally only been handbrake, which I’m sure there’s a Linux version/alternative for but I just haven’t had to use it on that OS yet due to work flow
Or machine virtualization, VirtualBox and similar programs are piss easy to learn to use and most machines today should have 0 issue emulating older windows and an old game in a VM
Any issues you might have are going to be hardware related, like really old games not playing nice on no original hardware, but if you’ve got one of those then just install the last version of the OS and isolate that original hardware machine from any networking and it’s completely safe to use as a game console
I jest, but seriously I was in HS personally while whinging about 8 and wanting 7 back after my laptop auto updated on me like a jackass. Its actually the event that lead to me learning IT!
it was never supposed to be a ground braking game just a way to monotize their testing while giving the hungry fans something to play with while they wait.
Can’t re-write history just to cope, buddy
would you reather a buggy unplayable mess now or a fully flashed out game a year or two later
Right now we don’t get either so that’s a weird 2 options to pick
I still refuse to believe they’re not a fake term used to fluff up tech announcements and make shit sound more powerful than it is because that’s a fucking stupid name that nobody should use
Oh it’s for sure a trip, I fucking loved MGS but I have yet to actually finish DS, despite reading up on the lore and loving that I figured out some of the big twists before episode 3 by sheer Kojima pattern recognition
Its a dense game that’s surprisingly taxing on your brain as you move around, then it slaps you with deeply metaphorical bullshit while your burnt out to confuse you extra
Nah, that’s not the insane rush, that’s actually a really chill first mission to help you get into the swing of them
The opening where you run down a big hill and then a cutscene where a bunch of shadow creatures attack and kill some guys really horribly and then a big explosion goes off and kills your character but the baby in his throat stops sucking it’s thumb so he can be reborn
“Get the presidents body the fuck out of here” makes perfect sense and looks tame as shit after THAT
But how feasible is it to have a recording of every single time any high school brit lit class put on Shakespear?
significantly less so than video games, which are digital files that are at least for a while all stored on a companies servers
But, again, is a copy of the state of WoW on October 25th 2024 all that important when you consider that what really matter are the players
You wouldn’t be copying a specific date, you’d be copying a game version. Opinions on how granular it should go vary, but in a game like FFXIV for example I’d say every major number patch. I’d quote like to go back and remember how things looked, felt, and we’re back then even without the players, which are the least important part of preserving that game world to me
Which gets back to the argument of preserving the games themselves (which I think has a lot of merit) versus preserving the culture around them. And people tend to conflate the two because they think “we are preserving culture” gives them a stronger argument.
Ah, I think I get what’s happening here: video games are culture. Youre misinterpreting it as meaning “the culture around games” but we mean it literally as “a work of art/part of culture”, like “high culture art” or similar phrases. People preserve paintings, why not games? Both are culture
Because they are very different problems. And conflating the two is how you end up losing masters because “there are VHSes with it on it”.
It annoyingly needs a more complex HOTAS to properly play than most cheap entry-level ones have, while also not having ENOUGH complex need to justify me pulling my godamn keyboard over for
Literally the main reason I don’t play it even though slapping my quest 2 on and space VR flying is fucking fun
If you take any major gaming publications scores as at all legitimate then I have a bridge to sell you
Major publications give it a passable score because “lol glitches are Bethesdas thing”, ignoring objective critique because of reputation, as well as our of fear that they won’t be given access to the next product released by the or Microsoft because they give games “bad publicity”
Starfield is a broken, poorly written, dumpster fire of a game. It objectively doesn’t function correctly often, like many Bethesda products, and was designed by a team lead by a man allergic to basic game design ethos (seriously fuck Emil, my dog could do game design better than me "fuck design docs). It has moments of being interesting and, much like Skyrim, could be the base for some cool mods, but people hated it so much it won’t ever even get that
Relying on favorable interpretations of “reasonably functional” is just begging lobbyists and lawyers to ruin it for everyone.
As is explained by Ross in the very video good over this initiative:
If it’s successful in getting the votes then the EU will base what they do off of expert opinion and consultation. You’re going in with the assumption that it’ll work exactly as it does in the US it seems, which is silly as shit to do
My guess is that this game pivoted during development
Nah, the game matches pretty well with what Lyin’ Todd said he wanted to make almost 20 years ago
It’s also very clearly their usual design decisions but in a new setting
If anything the issue is that they stayed stuck in EXACTLY their usual development methods: no design document because Emil doesn’t like them, their writers make their quests too, and use an engine that’s absolutely not meant for the kind of game they’re making ON TOP of being ancient and garbage