2d games did, too. The SA1 chip did a lot to make games run better on the SNES. There’s mods out there for running games on the SA1 chip, especially shooters like Super R-Type, and it’s a substantially better experience.
People who think modern coding practices are bloated should study why certain speed running mechanics work. A lot of them stem from things we would never do today. We’ve removed entire classes of bugs by using “bloated” languages and tools.
Gaming crash was more of a console thing. One of the arguments was why you should buy a console when you can buy a computer for a bit more and do so much more. Computer games ran through it mostly unfazed.
Hasbro is unprofitable, but there was a memo a while back that said Wizards of the Coast was their most profitable division. Possibly their only profitable division. That covers Magic: The Gathering and D&D.
This is also why we’re seeing both those properties getting the fuck monetized out of them. Big influxes of MTG sets based on other licensed properties, and attempts to undo the open licensing around One D&D.
But then it makes even less sense to lay people off from those divisions.
Nintendo did try that, though, and mixed it around again whenever they felt like it. “New research uncovered that…” blah blah. Better off if they don’t bother anymore.
Best part of GTA V for me was the social satire and Trevor being a total sociopath. The story isn’t anything special, the final mission hits the wrong story beats (it should have ended with the big shootout of government bureaucracy pileup), and the gameplay has some design mistakes (like business income being completely useless, and money in general being a non-issue after the first big heist). It had bugs that prevented story progress without workarounds that were never fixed. It got a lot of praise at the time for having crazy draw distances in an open world game while working on an XBox 360. That’s no longer a big deal.
I don’t think it deserved all the five-star reviews it got back then.
Conversely, if the social satire is on point and the character building is solid, then I’ll be happy.
I don’t have a problem when small studios do it for games like Terraria and No Man’s Sky. It keeps them solvent without having to attach themselves to a big publisher.
I do have a problem when a giant, established company does it, as is the case for Cyberpunk 2077.
To be clear, that gives them the opportunity to avoid enshittification. There’s plenty of private companies that are dogshit. Valve happens to be one of them that took the opportunity and ran with it.
When Gaben retires or dies, things could very easily change. But I don’t think it’ll happen before then.
There wouldn’t necessarily be legal responsibility. Things have been reported to the IRS with the money sitting there. If they’re paying themselves “expenses”, that would need to be reported on their personal income taxes. If that’s all there is to it, nothing illegal is happening. As of now, that’s all the evidence tells us.
Bad way to run a charity, but not illegal. That may change with more evidence, like if the money was paid out more than is actually reported.