Okay great so I’ll use AI to develop every aspect of my game and then just not declare it. After all, there’s no enforcement so why wouldn’t I do that?
The problem is the tag has literally no reason to exist, no one would admit to using AI even if they did so what the bloody hell was the point?
It’s like you didn’t even bother to read the Wikipedia article because it explains exactly why this sort of thing doesn’t work
The problem is you end up with the tag nonetheless.
The description doesn’t apply to the label, no matter how much explanation you provide you’re still going to devalue your game with the AI label so why would any developer admit to that?
The whole thing is just mind numbingly stupid.
Whoever thought this up needs to get out more and actually experience the human condition.
Does it as far as I can tell if you have the tag you have the tag. There’s no description next to it that says this guy used AI but only for irrelevant background stuff
Okay so there is this whole arguement going on about The Altars how apparently a tiny piece of background art has AI generated text in it. Personally I feel that’s absolutely fine, as otherwise it would have just been Lorem Ipsum, and really doesn’t need to be declared but technically, under the strictest interpretation of that tag, it should be declared even though you can’t even see it unless you zoom in.
I would very much like valved actually come up with a concrete policy rather than a vague one-line statement.
Did PayPal actually make valve remove them or did PayPal just say they didn’t want to provide payment processors for them and valve couldn’t be bothered to come up with a solution?
I can’t see why Paypal would care one way or the other if the games were available on the platform as long as PayPal don’t have to process the payment.
The way that valves AI tag works is kind of a problem.
There is no subtlety to it at all, if you use AI in any capacity during the development of the game you need to declare it via that tag yet all the tag then does is say “AI in this game”, but there’s a big difference between having the AI develop the entire story or produce all of the artwork, and having AI write boilerplate camera controls for a farming simulator.
The difference is that the Steam Deck actually uses fairly traditional controls. Two joysticks, face buttons, d-pad (not that anyone uses the d-pad), multiple back triggers.
This thing was been really weird with its three analogue inputs (how am I supposed to use three analogue inputs) and every other button was limited. It also existed in a world where I can just get an Xbox controller and plug it into my PC, and it just works, so what’s the point anyway?
This thing isn’t even particularly good at controlling the steam deck, which kind of proves the point that it never really made sense as a product.