Yeah I mean it’s why I’m here. I’m much more interested in finding out about indie games then AAA games, if only because I probably already know about the AAA games. Especially because they’re apparently AAAA these days, and presumably some of that budget includes advertising.
But trading cards are real physical things that you can sell loot boxes and virtual goods that will disappear if the game developers ever decide that they’ll go and you also can’t sell them.
The problem with the CS go gambling site was that that was an extra thing on top of the skins. The gambling was added by a third party.
Well apart from anything else rare cards actually are worth real money. But there’s no legitimate way to sell loop boxes if you decide you want to get out of it.
If you see Google launch a “free game only” store for PC, get worried.
I would be astonished if there was anything good on it though. If you are going to make a microtransaction game you probably don’t want to put a lot of effort into it because people won’t play it for more than about a week. This stuff’s only profitable if you can shovel new games out of the door on a regular basis.
I think it’s because they’ve started designing games that use PS5 as the minimum standard for hardware requirements.
I don’t mind about Ray tracing being a requirement in theory I just think that they’re doing it about 5 years too early. If they just waited until Real-Time Ray tracing had been around long enough that some cards had hit the second hand market it wouldn’t be so bad
I don’t know though you’ve got to consider your target audience and their income method. The income method for the target audience of pokemon games is asking their parents.
I imagine there will be a premium version that’s $100 plus but I can’t imagine that they’ll risk trying to sell it at that price for the base version. People aren’t exactly running around with disposable income right now, at least in the US.
No company ever sells games with the disclaimer that they might stop supporting those games at some arbitrary point in the future they sell the games with the understanding that you are purchasing a product that you will own after you give the company the required amount of money.
They are not selling you a limited term license, they are selling you a product. They should not be allowed to then change their minds after the fact without compensating the customer.
Even if you just looked at the screenshot it’s pretty clear that’s not what the petition is about. Could you go away and do literally one seconds worth of research, and then come back and explain why you made such a brainless comment.
One of the big problems about the original petition was that it had a focus on gaming. But this is a problem in the entire software industry, and as much as gaming is probably the more serious concern for the majority of people, it is considered by the government to be somewhat unimportant. Corporate software though has a more mature image, and so is more likely to be considered.
Any software that is sold by a company should be open sourced if the company chooses to end support. Either because the company goes out of business or because they just decide it’s no longer profitable to continue updating the software, and yes, this does include older versions of iOS.