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dojan, do games w Open source community figures out problems with performance in Starfield
@dojan@lemmy.world avatar

Fast food can be delicious and filling, but it’s not good food.

Bethesda makes the game equivalent to fast food. Specifically instant ramen. You can tweak instant ramen, add veggies, eggs, meat, seasonings, etc. and transform it into something new. It’s still instant ramen, but it’s different.

dojan, do games w Open source community figures out problems with performance in Starfield
@dojan@lemmy.world avatar

Well written? Bethesda?

I mean sure their games are fun, but they’re not particularly good by any measure.

dojan, do games w Open source community figures out problems with performance in Starfield
@dojan@lemmy.world avatar

The Intel Arcs are really cheap though.

dojan, do games w [MEGATHREAD] Starfield - Your experiences!
@dojan@lemmy.world avatar

It’s interesting how little evolving and upgrading Bethesda does with their stuff. You can’t say that RDR2 and that table tennis game feels the same, but Oblivion and Fallout 4 feel very similar.

It’s a Bethesda problem, because other Gamebryo games don’t feel the same. Even CAVE did a better job with it.

dojan, do games w [MEGATHREAD] Starfield - Your experiences!
@dojan@lemmy.world avatar

Oblivion has towns behind loading screens too. Even Kvatch. There are mods that break them out into the world but they’re instanced by default.

Particularly annoying with the Imperial City.

dojan, do games w [MEGATHREAD] Starfield - Your experiences!
@dojan@lemmy.world avatar

I liked the DLC with the creepy island and the robot man detective, that one was good! The main story was poppycock though. Like, a partner I didn’t care for died within the first few minutes, then a baby I didn’t care for got kidnapped and that was supposed to be my main motivator to get through the game?

Bethesda also kind of flops in the roleplaying department. Looking at BGIII, there’s plenty of moments where you can make decisions and not know what impact it might have, there’s lots of little interwoven story threads, and that’s what I’d expect from an RPG. Bethesda doesn’t really let you make choices.

Even No Man’s Sky has deeper thoughts hidden in that sparkly, colourful, arcade sandbox. The game touches on ideas of existence, life, and self. What themes did Skyrim touch on? Racism I guess? It feels to me like they wanted to do more with Skyrim, but blew all their budget on making a big world and didn’t have enough to put in it. The civil war storyline could in theory be a fantastic exploration on morals, but in reality it was just a slog.

Oblivion had some good quests. The expansion was really nice, but the quest that stands out most in my mind is the one where you set out to help a woman find her husband, and sleuth out that he actually managed to get trapped in the painting he was working on, after being attacked by a burglar.

Skyrim doesn’t really have anything remotely like it. Just endless copy-pasted dungeons with the same condescending puzzles and boring enemies. Sure they included Sheogorath, but somehow they managed to make even him drab and grey.

dojan, do games w [MEGATHREAD] Starfield - Your experiences!
@dojan@lemmy.world avatar

Bethesda’s not exactly known for decent stories though. I mean yeah maybe back in the day, but nothing they’ve released in the past 10-15 years or so.

dojan, do games w Soulframe - Official 31 Minute Gameplay Demo Walkthrough
@dojan@lemmy.world avatar

This definitely looks interesting!

dojan, do games w Intel releases a new open source gaming performance overlay and telemetry application
@dojan@lemmy.world avatar

I uninstalled the Arc software when I realised I couldn’t change the bloody keybinds for it.

They happen to interfere with insertions in excel. Bloody annoying.

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