Frame gen shouldn’t be a crutch, and by design it’s only supposed to enhance games that’s get above 60fps naturally. It doesn’t do anything good for the open world that constantly tanks to 45. It’s not a master race thing, it’s a poor optimization thing.
It’s more of a progression from FFX than something like Persona or the newer FF games. It’s still turn based, but its more active. It feels like what Square should have done with the franchise, instead of going the direction they did.
Yeah, I don’t think it’s a full steamdeck 2, I think it would be more like the oled upgrade. Slightly better performance and battery life. I think valve is going to lean into the cellphone model of smaller upgrades every year, with an eventual phase out of old hardware after 5 years or so.
There were rumors yesterday about it after CES. It looks like Valve is denying it after AMD said there were new processors on the way for Steamdeck. I’m not 100% sold on the denial, I think it may have been some miscommunication on the timing of the news. Either way, that’s where I got it from, I just hadn’t seen the news today about them denying it yet.
I’ve had such mixed results with that. On one hand it works but it’s rarely a smooth experience. Too many 2d elements blended into 3d and suddenly I’m standing half way through a menu with no way to select anything and a cutscene is running 6 miles away clipped through 17 levels of assets.
Well it’s Unreal, so expect shader compilations and micro stutters, as well as a host of graphic options that may or may not make a visual difference, but will randomly tank your fps for no reason.
Shit. Pick a character from Chrono Trigger. Citan from XenoGears. Teepo from Breath of Fire 3. I mean, I could go on and on… There are so many classic companions in games. I can’t pick one, and I’m not sure I trust anyone who can, especially when there is bioware money being thrown around.