Most of Nintendo’s pre-Switch “consoles” arguably had poor performance-to-price ratios in terms of hardware.
Also, a PC doesn’t have the constraints of a mobile form factor and better cooling and can have better performance without the built in battery and screen. You just argued to me that a PC can be a console.
This all seems arbitrary to argue the differences.
Elder Scrolls Online just is wrapping up it’s 10th anniversary event, and it’s been pretty underwhelming. They basically did what they do for every event, and made it about farming rewards only on specific activities that result in people grinding mindlessly, and too many people congregating on the same things, which causes bugs and issues so many players don’t even get rewards.
I barely partake in ESO events anymore. They’re copy/paste, and hardly any fun. And your reward is often the 10 billionth style you won’t use anyways, but everyone has FOMO so they go nuts.
I would have much preferred unique quest lines revisiting past incidents, stories, characters. Especially if the game detected how long you’ve played and how much content you’ve cleared and sorta systematically gave you a somewhat tailored event to go down memory lane. Or if it had been more broad and not specific to small parts of the game world or specific activities. The only broadly applied stuff were endless loot boxes that get old.
I was just looking at Switch games in the store this weekend. Even games that came out when Switch launched are still nearly $60. The console is slow and laggy. Nintendos online networks are laughable and cheesy. It’s such a barebones and cruddy system with overpriced games and it never drops in price or popularity. People make no sense to me.