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brsrklf, do gaming w What difficult games/game challenges did you give up on?

Personally I got through the “standard” white palace (not the side path. Fuck that).

But I never could beat the Radiance. It’s fast, its attack hitboxes are completely bonkers, and I absolutely hate the fact I can’t properly train against it to make sense of its patterns. Because every time I lose I have to redo that stupid Hollow Knight section again. It’s not even a hard part, it’s just wasting my time and making me more nervous when I have to face the real deal.

brsrklf, do gaming w Prince of Persia: The Lost Crown Will Have a Character Voiced by Text-to-Speech at Launch - IGN

“We didn’t mean to do this, honest!

Now, on a scale from 1 to 10, please tell us how strongly you feel about this. And, hypothetically, whether you’d mind if a few dozens more NPC were like that too.”

brsrklf, do games w WB’s ‘Ready Player One’ Blockchain, VR, AR, AI ‘Readyverse’ Will Of Course Be A Disaster

I didn’t know that meme, and the original tweet is funny and really hits the nail on the head for a lot of things…

But from what I’ve seen of the movie, Ready Player One is more like “Please create the Oasis, so that asshole can have fun”.

brsrklf, (edited ) do gaming w What's a good co-op RTS for the Switch?

RTS means real time strategy, it’s stuff like warcraft, starcraft, age of empires etc. X-COM is turn based, so not real time.

If you are searching for turn based tactical games (I don’t really play RTS), yeah, Mario + Rabbids is very reminiscent of X-COM, only with an emphasis on movement combos (using other characters/enemies to boost your jumps, that kind of things). It does have multiplayer maps, though I have not tried them myself. Main campaign is single player.

In that move combo aspect it looks quite a bit like Chroma Squad, a tactical game with a cast of super sentai/power rangers-like actors who do combo stunts as they move. It’s pretty fun, though I have not tried the switch version and I think it’s single player only.

Fire emblem has two episodes on switch, three houses and engage. I have played a lot of three houses. It’s not for everyone, it’s a very long game with loads of dialogue, many characters, a lot of schedule planning etc. Battles are turn based, though in Fire Emblem fashion more about tricking the (basic) AI to break against your high defence “wall” characters while protecting your glass cannons characters. Difficulty being there is a lot of those (admittedly dumb) enemies with various strengths and weaknesses. It’s fun but again, single player only. I haven’t played Engage, because honestly, Its character design is terrible and it looks quite silly.

Triangle Strategy is another turn based tactical RPG with an heavy emphasis on story. Lots and lots of dialogue, to the point you may ask yourself when the strategy starts when you begin. It has branching story paths, with a rather unique voting mechanic where you have to convince your people to choose the path you want to take. Battle maps are typically less flat than fire emblem, and turn order is determined by each unit’s speed instead of being player turn/enemy turn. Again, single player.

Into the Breach is turn based strategy on a very small scale (each battle is 5 turns on a 10x10 map). It’s almost more of an open-ended puzzle than a strategy game, requiring you to use your squad effectively to defend key locations against waves of bugs with different abilities. It’s very good.

Wargroove is Advance Wars inspired, so instead of unique characters like Fire Emblem etc, you play one commander with a special ability, and armies of nameless soldier units that you recruit in cities you control. A remake of Advance Wars 1 and 2 is on switch too, I have not played it. Not a fan of this type of game personally, but they have their fans. Those are multiplayer, kind of like chess with more rules.

Now for something turn-based and strategic but completely different, Civilization 6 is on the switch, though I don’t know how well it works on it. It’s Civilization, so long games on random maps where you found your cities, find resources, develop technologies, trade, and choose a way to overpower the other empire. This one is multiplayer.

brsrklf, do games w Has Bowser finally turned good and gave up on hunting Peach?

Even in the main series he’s been switching between power hungry destroyer of worlds (Galaxy, Wonder) and goofy bully with a Peach obsession (Sunshine, Odyssey) for a long time.

Yeah, RPGs (Square, Paper or M&L) often have him team up with the good guys when he’s been out-villained. He’s particularly depicted as incompetent in those, and usually kicked out of his own castle, it and his minions being one of the rare other things he cares about.

brsrklf, do games w What's up with Epic Games?

Gog is the main place for that, since their principal stance is DRM-free downloadable installers. They have a launcher too, but it’s optional and only meant as convenience. Itch.io does DRM-free too, but they’re often more about very indie and often experimental games. They have a few all-time indie classics though.

Steam technically doesn’t require the games to implement DRM, so a part of their library is DRM-free once you’ve passed the installation process (they don’t need steam to be running). This is on a case-by-case basis though. Lots of Steam games use steamworks (Steam’s very own DRM) and a lot more use third party DRMs (and even require external launchers like Ubisoft’s or EA’s).

For years I have been a bit pissed at Steam for opening themselves to all and every shitty fake game/quick buck asset flip there is out there, refusing to do any kind of curation. Instead they opted for letting the almighty Algorithm do that for them. I doesn’t work, their store is a discoverability catastrophe full of shit.

That said, I still buy from them in some cases, and these cases are mostly down to one point : the workshop, the integrated mod and user content interface. It’s for a handful of games that profit a lot from it, but it’s undenyingly convenient.

What I often do if it’s a possibility is buying directly from the developer, which often includes a Steam key. That’s what I did for Rimworld and Dwarf Fortress (through Itch.io). It gives you everything Steam has to offer for the game and usually a DRM-free version too. Only “down point” is that your Steam review doesn’t count for the game’s Steam score when you have activated it from an external key. I don’t care much for that.

In the end at that point you’ve noticed I talked about a lot of different platforms and launchers, and it’s not even all of them. Like the previous poster, I can’t recommend Playnite enough. It’s a meta launcher that makes all of your libraries united in the same place, with a lot of options. You still require all the platforms installed, but you’re not using them directly most of the time.

I’ve got Steam, Gog, Humble, Ubisoft, EA, Amazon, Xbox, Itch.io and yeah, even Epic through it (though I only use EGS to get the free games, I don’t plan on buying anything from there).

brsrklf, do games w If Gamers Want More Powerful Women Then Stop Being Afraid Of Them

That made me think about the most arbitrary and broken player “moral choice” I know : the end of Fable 2.

spoilerBad guy enslaves lots of people for years for his project, killing many of them. Then kills your family and your cute puppy because fuck you. After you beat bad guy, magic ascended girl appears, rewards you with one of three wishes for post-game : revive everyone enslaved by bad guy, revive your family and cute puppy, or give you lots of useless monies. The player is not really responsible for the slave deaths. The ability to “fix” ten years of history by magically erasing all the deaths is weird and undermines the impact of the whole story a lot. Also, and perhaps more importantly on the player’s side of things, the dog is a freaking gameplay mechanic, not having it prevents some actions and blocks a few minor quests. Well, sorry, nameless, faceless theoretical people who died years ago, I really need my cute puppy. Really, the game never even establishes why that very specifically determined choice has to be made. It feels very rushed, very cheap and the whole thing is over in 5 minutes.

brsrklf, do games w If Gamers Want More Powerful Women Then Stop Being Afraid Of Them

I know it’s very hard for me to care about Mass Effect 1 Ashley Williams.

I know she’s supposed to turn good (maybe?) in sequels, but, hey, you’ve got to sacrifice someone, because cheap emotional engagement trick.

May as well send the one-dimensional specist asshole with absolutely no other character trait.

brsrklf, (edited ) do games w 'There's almost nobody left': CEO of Baldur's Gate 3 dev Swen Vincke says the D&D team he initially worked with is gone, due to Hasbro layoffs

…is that an attempt at sarcasm or something?

‘There’s almost nobody left’: CEO of Baldur’s Gate 3 dev Swen Vincke says the D&D team he initially worked with is gone, due to Hasbro layoffs

Same Lemmy title as the article. You know exactly who’s talking (“CEO of Baldur’s Gate 3 dev Swen Vincke”), about whom (“the D&D team he initially worked with”), what happened to them (“is gone”) and who is to blame (“due to Hasbro layoffs”).

As far as titles go, it’s pretty good at telling you exactly what the actual article is about. Sure, you may need basic knowledge about how a licenced product works, and that BG3 is under the D&D licence. It would be rather hard to fit all that in a title.

brsrklf, (edited ) do gaming w The Day Before developer Fntastic shuts down - Gematsu

The game is a financial failure… after a week of early access? And it was supposed to stay in early access for at least 6 months?

What did they expect exactly?

brsrklf, do gaming w Valve needs to step up on Anti-Cheat

That actually sounds like a good way to do this. Not sure how practical it is.

brsrklf, do gaming w Valve needs to step up on Anti-Cheat

Yeah, I agree with that. Installing freaking rootkits on people’s personal device, with the express purpose of identifying them and knowing what their machine contains, is not OK. A multiplayer client should be as lightweight as possible and shouldn’t be able to fuck with a game.

Even if they agree not using your data for anything else, the next security breach on their servers will make that promise useless.

And I am not sure why one would trust big publishers to have any kind of ethics anyway. Do you remember Activision’s patent to manipulate matchmaking? That would specifically match players to reward those who buy microtransactions and create pressure on those who don’t?

Yeah, totally trusting those manipulative snakes with my private data with a big “do not watch” sticker on it.

brsrklf, do games w Epic explains why it hasn't sued Nintendo, Sony and Microsoft over 30% fee

Someone linked to it already, but yeah, about that…

Note that it was 1 year ago. So the hardware is probably less expensive now and the exceptions are at the very least not as marked.

And of course, it was never true for the Switch to begin with.

brsrklf, do games w Epic explains why it hasn't sued Nintendo, Sony and Microsoft over 30% fee

Wow, this is complete bullshit.

And I am saying that even though I have zero love for the mobile gaming market, while I do own and like consoles. There is just no reason to consider they’re doing things any differently on this matter.

30% seems quite a lot, no matter the platform, especially for small indie studios. I’d care more about these than whatever the Fortnite machine has to pay.

brsrklf, (edited ) do games w TIME.com's 10 Best Video Games of 2023

Not an excuse in any way, but the x360 had its share of tearing too. I was surprised when I saw that, it’s something I had only encountered in PC games before (my only other 3D-capable console were a GameCube and a Wii).

Very noticeable on Bayonetta, and I am not sure which but I remember others had some too (maybe Darksiders?).

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