It’s obvious that demo was 99% fake and the eventual end product would have been way more scripted and simple than what he hyped it to be (I mean, it’s Molyneux). But he’s also been backstabbed by Microsoft on that one.
The Kinect prototype he was working with was not the Kinect that was eventually released. At one point Microsoft cut corners and removed the internal processor that was suposed to make Kinect work, leaving the console to deal with all the extra computation. It was barely possible to make a simple Kinect game not run like shit, making something relatively smart and responsive would have been a pipe dream.
Dead Cells had one for me, in the boss fight against the Giant. Spoiler.
SpoilerThe giant is a very melancholic, dignified old servant who’s feeling betrayed and disappointed in the player (long story, happens before the game, you don’t remember it and you’re only just piecing together what happened). When he dies, he starts slowly sinking in lava with a very sad expression, with a speech about how “You were an example to us all”, lamenting about what happened, etc… And just before being completely immerged, with just his hand still reaching out of lava… “You…” “…are an ass!” And he flips you off. Perfect delivery.
As usual the worst part is the title (by design, of course. Gotta farm those clicks).
“there are too many but keep dreaming if you want big sacks of money” is not the guy’s quote. The frankenquote is ambiguous on purpose, it could sound either like sarcasm or like a semi-cautious encouragement.
In the article, he sounds way more negative toward live services than that. There’s no “but”, he just says it’s an “illusion” and it “mostly doesn’t happen”.
Quest is cheap and good hardware, but its software layer is dystopian hell. Obviously, I mean, it’s meta.
I love the cheap access to decent PC and embedded VR on my quest 3, I absolutely hate this OS and its constant corporate spam. I know, this is kinda why its so cheap. Doesn’t mean I have to like it.
Probably not. Even the thing that was shown several years ago, and that hasn’t been mentioned again since, wasn’t a sequel. It was a completely different style of game, and a prequel with different characters.
The first game ended on a sequel hook, and left a lot unresolved. People who asked for a sequel mostly wanted to know what happens next. They weren’t asking for a procedural multiplayer open world with different characters in another time frame.
BGE ends like the Empire Strikes Back. It’s a bittersweet ending in which main characters have evolved, but the conflict is not resolved at all… and there’s even a good guy still in deep shit. Obviously it needs the sequel to wrap everything up.
BGE2’s announcement is like we got nothing after Empire Strikes Back for a decade, so no Return of the Jedi, and George Lucas came back to tell us “we’re doing the prequel trilogy now, no plan on ever concluding the old storyline”.
The question here was if RuneScape gold is a product or if it is legal tender. If it was legal tender then you don’t pay VAT on it, similar to when if you trade one currency to another VAT is not applied.
Even if they went that way (good luck with that), doesn’t that mean farming gold regularly and for profit should still be registered as a professional activity? Or at least the result of it declared as revenue?
I’ve played the first two Discworld point and click games. Let me tell you, I might have believed you if you told me that was a true hint for the first one.
Even knowing the books it got its inspiration from won’t help you with some of its “puzzles”.
Who asked for this? Beyond Microsoft executives who want to justify their paycheck, I mean.
Though really there might be good entertainment value for a few streamers out there. Use it on a niche game or a fairly complex one and laugh at the inevitable hallucinated bullshit as the assistant pretends to know about it.
Edit : just read it was on a “list of supported games”. Booo. Cowards.
Not sure I want that after the reviews, which is a shame because a good fantasy city builder is something I’d pay for. But I wouldn’t want to invest time in an unfinished game that’s turning to a mobile idle thing model.
But I am a bit curious about how they are doing this. I don’t think Steam allows different pricing from the wishlist, do they?
Did they just hide the free base game purchase leaving only paid options on the store page? It’s looking like that, technically you can’t buy “Leviathan’s fantasy” alone from the store, only paid bundles (with the new version? and weirdly, this makes Leviathan’s fantasy cost money inside that bundle making it more expensive? so confusing).